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Mirror: The return of the 'long bedhead' haircut as an alternative #305

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1 change: 1 addition & 0 deletions Resources/Locale/en-US/accessories/human-hair.ftl
Original file line number Diff line number Diff line change
Expand Up @@ -7,6 +7,7 @@ marking-HumanHairBedhead = Bedhead
marking-HumanHairBedheadv2 = Bedhead 2
marking-HumanHairBedheadv3 = Bedhead 3
marking-HumanHairLongBedhead = Long Bedhead
marking-HumanHairLongBedhead2 = Long Bedhead 2
marking-HumanHairFloorlengthBedhead = Floorlength Bedhead
marking-HumanHairBeehive = Beehive
marking-HumanHairBeehivev2 = Beehive 2
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Original file line number Diff line number Diff line change
Expand Up @@ -61,6 +61,13 @@
sprites:
- sprite: Mobs/Customization/human_hair.rsi
state: long_bedhead
- type: marking
id: HumanHairLongBedhead2
bodyPart: Hair
markingCategory: Hair
sprites:
- sprite: Mobs/Customization/human_hair.rsi
state: long_bedhead2
- type: marking
id: HumanHairFloorlengthBedhead
bodyPart: Hair
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Original file line number Diff line number Diff line change
Expand Up @@ -419,6 +419,10 @@
"name": "long_bedhead",
"directions": 4
},
{
"name": "long_bedhead2",
"directions": 4
},
{
"name": "longemo",
"directions": 4
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