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Massening Vacsuits And Hardsuits #1411

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merged 2 commits into from
Jan 4, 2025

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@VMSolidus VMSolidus commented Jan 2, 2025

Description

Hardsuits are base set to deal 30 damage when colliding with someone, which makes sense if you assume they are fucking heavy. But they currently weigh 5kg. After a quick google search, I found that the Apollo Program EVA Suits weighed 68kg. So to make this simple, I set the weight of the Vacsuit Parent to 68kg, and the Hardsuit Parent to 100kg. My assumption is that Hardsuits and Tacsuits are typically armored, either with radiation shieleding or ballistic plates, so they should be MUCH heavier.

This has a desired effect that Space Wind is significantly less likely to throw hardsuits at people.

I wrote this calculator to automate solving for density. https://www.desmos.com/calculator/xniuqcjmfe

Part of #460

Changelog

🆑

  • tweak: Vacsuits now weigh 68kg instead of 5kg. This matters for Space Wind being a lot less likely to throw them at people.
  • tweak: Hardsuits and Tacsuits now weigh 100kg instead of 5kg. Also for space wind. They deal 30 damage on throw collision, so it's pretty important that space wind needs a lot of oomph to throw them across the room.

@github-actions github-actions bot added the Changes: YML Changes any yml files label Jan 2, 2025
@VMSolidus VMSolidus merged commit 5f8ac59 into Simple-Station:master Jan 4, 2025
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SimpleStation14 added a commit that referenced this pull request Jan 4, 2025
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3 participants