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Resprites Service Uniforms & Adds Rolled Sleeve Variants #1021
Resprites Service Uniforms & Adds Rolled Sleeve Variants #1021
Conversation
RSI Diff Bot; head commit 61f4ed2 merging into 3ae1cf1 Resources/Textures/Clothing/Head/Hats/chefhat_idris.rsi
Resources/Textures/Clothing/Head/Hats/chefhat_nt.rsi
Resources/Textures/Clothing/Head/Hats/chefhat_orion.rsi
Resources/Textures/Clothing/Head/Hats/flatcap_idris.rsi
Resources/Textures/Clothing/Head/Hats/flatcap_nt.rsi
Resources/Textures/Clothing/Head/Hats/flatcap_orion.rsi
Resources/Textures/Clothing/OuterClothing/Misc/chef_idris.rsi
Resources/Textures/Clothing/OuterClothing/Misc/chef_nt.rsi
Resources/Textures/Clothing/OuterClothing/Misc/chef_orion.rsi
Resources/Textures/Clothing/OuterClothing/Vests/vest_idris.rsi
Resources/Textures/Clothing/OuterClothing/Vests/vest_nt.rsi
Resources/Textures/Clothing/OuterClothing/Vests/vest_orion.rsi
Resources/Textures/Clothing/Uniforms/Jumpsuit/bartender_idris.rsi
Resources/Textures/Clothing/Uniforms/Jumpsuit/bartender_nt.rsi
Resources/Textures/Clothing/Uniforms/Jumpsuit/bartender_orion.rsi
Resources/Textures/Clothing/Uniforms/Jumpsuit/chef_idris.rsi
Resources/Textures/Clothing/Uniforms/Jumpsuit/chef_nt.rsi
Resources/Textures/Clothing/Uniforms/Jumpsuit/chef_orion.rsi
Resources/Textures/Clothing/Uniforms/Jumpsuit/hydro_idris.rsi
Resources/Textures/Clothing/Uniforms/Jumpsuit/hydro_nt.rsi
Resources/Textures/Clothing/Uniforms/Jumpsuit/hydro_orion.rsi
Resources/Textures/Clothing/Uniforms/Jumpsuit/janitor_idris.rsi
Resources/Textures/Clothing/Uniforms/Jumpsuit/janitor_nt.rsi
Resources/Textures/Clothing/Uniforms/Jumpsuit/janitor_orion.rsi
Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian_heph.rsi
Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian_idris.rsi
Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian_nt.rsi
Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian_orion.rsi
Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian_pmcg.rsi
Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian_zav.rsi
Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian_zeng.rsi
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Media attached; need thoughts on:
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ABSOLUTELY YES.
You actually should keep the company names on the uniforms. Me and Death are cooking our own take on the Records page with Loadout Integrations, and one of the options is a button for selecting "Employment Status", between either working for Nanotrasen, or as a Contractor from another corporation(Selected from YML Prototypes), and we wanted Loadout integrations with this. For example picking Hephaeustus Heavy Industries as a Contractor status locks a character to Engineering roles, but now their engineering loadouts allow them to pick up Hephaeustus equipment variants. |
@VMSolidus Second problem is that the majority of these uniforms do not have jumpskirt variants, I'm more than happy to throw the tag on so Harpies can wear them though. With the Vox rework maybe you could use displacement maps to make skirt / harpie variants but 🤷 |
We'll keep the tag off. Wizmerge is getting Displacement maps, so I can try to get that setup for Harpies(Although I am incredibly distasteful of it) |
Most likely worth considering adding tags to hide hair to some of these; I'm not sure if they look this bad in vanilla, but a lot of hairstyles just overflow the helmets. |
Barebones ready for review; I'll slowly chip away at the common role items that aren't directly job related (such as Aprons or Shoes) if Aurora has fitting sprites. Main thing missing is the Botany headband; however I either need to completely remove flipping from it, find a sprite, or draw my own. |
I wasn't aware EE hosted servers, but I can do that |
readded wizden variants of uniforms @VMSolidus |
…ariants (Simple-Station#1021)" This reverts commit 00d83ef.
…Sleeve Variants (Simple-Station#1021)"" This reverts commit c3a5e10.
Description
This PR resprites the service uniforms with the Aurora variants, as well as doing minor yaml cleanup for the base_clothinguniforms.yml
Aurora has 2-3 variants for service staff; based on which company they're associated with. So far I've just picked the Nanotrasen variant, because SS14 uses Nanotrasen.
My question is:
A) Should I port the extra uniforms and stick them in loadouts, for variety & drip?
i) Should I keep the company names on these uniforms if I port them, or should I keep it
Nanotrasen?
This PR also removes in-hand variants; they're not supported in aurora and it's not critical game info to see someone carrying a shirt & pants.
This PR similarly removes the animal variants; the Vox PR should have displacement maps to support it.
TODO
Bartender Jumpsuit
Bartender Vest
Bartender Hat
Janitor Jumpsuit
Chef Jumpsuit
Chef Freezer Jacket
Chef Hat
Botanist Uniform
Librarian Uniform
^ Librarian Jumpsuit has been added with four extra variants, some corporations who do not employ Librarians still have jumpsuit sprites.
Media
Nanotrasen Bartender
Nanotrasen Chef
Nanotrasen Botanist
Nanotrasen Janitor
Nanotrasen Librarian
Changelog
🆑 DangerRevolution