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Merge branch 'master' into port-gamba-cards-ee
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RadsammyT authored Jan 7, 2025
2 parents e3b84f2 + bac302c commit bab7e4d
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Showing 28 changed files with 780 additions and 20 deletions.
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<cc:UICommandButton Command="callshuttle" Text="{Loc admin-player-actions-window-shuttle}" WindowType="{x:Type at:AdminShuttleWindow}"/>
<cc:CommandButton Command="adminlogs" Text="{Loc admin-player-actions-window-admin-logs}"/>
<cc:CommandButton Command="faxui" Text="{Loc admin-player-actions-window-admin-fax}"/>
<cc:CommandButton Command="timetransferpanel" Text="{Loc admin-player-actions-window-time-transfer}"/>
</GridContainer>
</BoxContainer>
</Control>
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<BoxContainer xmlns="https://spacestation14.io"
xmlns:gfx="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client"
xmlns:customControls="clr-namespace:Content.Client.Administration.UI.CustomControls"
Margin="5 5"
HorizontalExpand="True"
Visible="True">
<PanelContainer StyleClasses="AngleRect" HorizontalExpand="True">
<BoxContainer Orientation="Horizontal">
<BoxContainer Orientation="Vertical" VerticalAlignment="Center">
<CheckBox Name="GroupCheckbox" HorizontalAlignment="Center"/>
</BoxContainer>
<customControls:VSeparator Margin="0 0 10 0"/>
<BoxContainer Orientation="Vertical" HorizontalExpand="True">
<BoxContainer Orientation="Horizontal" HorizontalExpand="True">
<TextureRect Name="JobIcon" VerticalAlignment="Center" TextureScale="2 2"/>
<Control MinWidth="4"/>
<Label Name="JobLabel" Text=" " HorizontalAlignment="Center"/>
</BoxContainer>
<Control MinHeight="4"/>
<BoxContainer Orientation="Horizontal" HorizontalExpand="True">
<Label Name="TimeLabel" Text="{Loc time-transfer-panel-time}" HorizontalAlignment="Center"/>
<Control MinWidth="5"/>
<LineEdit Name="TimeEdit" PlaceHolder="0h0m" HorizontalExpand="True"/>
</BoxContainer>
</BoxContainer>
</BoxContainer>
</PanelContainer>
</BoxContainer>
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using Content.Shared.Roles;
using Content.Shared.StatusIcon;
using Robust.Client.AutoGenerated;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Prototypes;

namespace Content.Client._Goobstation.Administration.UI.TimeTransferPanel;

[GenerateTypedNameReferences]
public sealed partial class TimeTransferEntry : BoxContainer
{
public string PlaytimeTracker;
public string JobName;

public TimeTransferEntry(JobPrototype jobProto, SpriteSystem spriteSystem, IPrototypeManager prototypeManager)
{
RobustXamlLoader.Load(this);
IoCManager.InjectDependencies(this);

PlaytimeTracker = jobProto.PlayTimeTracker;
JobLabel.Text = jobProto.LocalizedName;
JobName = jobProto.LocalizedName;

if (prototypeManager.TryIndex<JobIconPrototype>(jobProto.Icon, out var jobIcon))
JobIcon.Texture = spriteSystem.Frame0(jobIcon.Icon);
}

public void UpdateGroupVisibility(bool inGrouped)
{
TimeLabel.Visible = !inGrouped;
TimeEdit.Visible = !inGrouped;
GroupCheckbox.Visible = inGrouped;
}

public string GetJobTimeString()
{
return TimeEdit.Text != null ? TimeEdit.Text : "";
}

public bool InGroup()
{
return GroupCheckbox.Pressed;
}
}
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<DefaultWindow xmlns="https://spacestation14.io"
xmlns:gfx="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client"
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
xmlns:cc="clr-namespace:Content.Client.Administration.UI.CustomControls"
Title="{Loc time-transfer-panel-title}"
MinWidth="500">
<BoxContainer Orientation="Vertical" VerticalExpand = "True">
<BoxContainer Orientation="Horizontal" Margin="2">
<Label Name="PlayerLabel" Text="{Loc time-transfer-panel-player-label}" MinWidth = "120"/>
<Control MinWidth ="10"/>
<LineEdit Name="PlayerLine" PlaceHolder="PlayerUid" HorizontalExpand="True" />
</BoxContainer>
<BoxContainer Orientation="Horizontal" Margin="2">
<CheckBox Name="GroupCheckbox" Text="{Loc time-transfer-panel-checkbox-group}" MinWidth = "120"/>
<Control MinWidth ="10"/>
<LineEdit Name="GroupTimeLine" PlaceHolder="0h0m" HorizontalExpand="True" />
</BoxContainer>
<Control MinHeight="5"/>
<LineEdit Name="JobSearch" Access="Public" StyleClasses="actionSearchBox" HorizontalExpand="True" PlaceHolder="{Loc time-transfer-panel-search-placeholder}"/>
<Control MinHeight="10"/>
<PanelContainer VerticalExpand="True">
<PanelContainer.PanelOverride>
<gfx:StyleBoxFlat BackgroundColor="#1b1b1e" />
</PanelContainer.PanelOverride>
<ScrollContainer HScrollEnabled="False"
HorizontalExpand="True"
VerticalExpand="True"
MinHeight="400"
SizeFlagsStretchRatio="2.5">
<BoxContainer Name ="JobContainer" Orientation="Vertical"/>
</ScrollContainer>
</PanelContainer>
<Control MinHeight="10" />
<controls:StripeBack>
<Label Name="WarningLabel" Text=" " HorizontalAlignment="Center" Margin="4 4 0 4"/>
</controls:StripeBack>
<Control MinHeight="10" />
<Button Name="AddTimeButton" Text="{Loc time-transfer-panel-add-time}"/>
<Button Name="SetTimeButton" Text="{Loc time-transfer-panel-set-time}"/>
<BoxContainer Orientation="Horizontal" Margin="0 4 0 0">
<Label Text="{Loc time-transfer-panel-author}" StyleClasses="LabelSubText"/>
</BoxContainer>
</BoxContainer>
</DefaultWindow>
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using Content.Shared._Goobstation.Administration;
using Content.Shared.Roles;
using Robust.Client.AutoGenerated;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Prototypes;
using Robust.Shared.Timing;
using System.Linq;

namespace Content.Client._Goobstation.Administration.UI.TimeTransferPanel;

[GenerateTypedNameReferences]
public sealed partial class TimeTransferPanel : DefaultWindow
{
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly IEntityManager _entityManager = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;

private readonly SpriteSystem _spriteSystem;

public Action<(string playerId, List<TimeTransferData> transferList, bool overwrite)>? OnTransferMessageSend;
private TimeSpan? SetButtonResetOn { get; set; }

public TimeTransferPanel()
{
RobustXamlLoader.Load(this);
IoCManager.InjectDependencies(this);
_spriteSystem = _entityManager.System<SpriteSystem>();

AddTimeButton.OnButtonUp += OnAddTimeButtonPressed;
SetTimeButton.OnButtonUp += OnSetTimeButtonPressed;
GroupCheckbox.OnPressed += OnGroupCheckboxPressed;

JobSearch.OnTextChanged += OnJobSearchTextChanged;

PopulateJobs();
UpdateGroup();
UpdateWarning(" ", Color.LightGreen);
}

public void PopulateJobs()
{
var jobs = _prototypeManager.EnumeratePrototypes<JobPrototype>()
.OrderBy(job => job.LocalizedName)
.ToList();

foreach(var job in jobs)
{
var jobEntry = new TimeTransferEntry(job, _spriteSystem, _prototypeManager);
JobContainer.AddChild(jobEntry);
}
}

public void UpdateFlag(bool hasFlag)
{
AddTimeButton.Visible = hasFlag;
SetTimeButton.Visible = hasFlag;

if (!hasFlag)
UpdateWarning(Loc.GetString("time-transfer-panel-warning-no-perms"), Color.DarkRed);
else
UpdateWarning(" ", Color.LightGreen);
}

public void TimeTransfer(bool overwrite = false)
{
var player = PlayerLine.Text;

if (string.IsNullOrEmpty(player))
{
UpdateWarning(Loc.GetString("time-transfer-panel-warning-no-player"), Color.DarkRed);
return;
}

var dataList = new List<TimeTransferData>();

if (GroupCheckbox.Pressed)
{
if (string.IsNullOrEmpty(GroupTimeLine.Text))
{
UpdateWarning(Loc.GetString("time-transfer-panel-warning-group-no-time"), Color.DarkRed);
return;
}

var entryList = GetGroupEntries();
foreach (var entry in entryList)
{
var data = new TimeTransferData(entry.PlaytimeTracker, GroupTimeLine.Text);
dataList.Add(data);
}
}
else
{
foreach (var entry in JobContainer.Children)
{
if (entry is not TimeTransferEntry jobEntry)
continue;

var tracker = jobEntry.PlaytimeTracker;
var timeString = jobEntry.GetJobTimeString();

if (string.IsNullOrEmpty(timeString))
continue;

var data = new TimeTransferData(tracker, timeString);
dataList.Add(data);
}
}

OnTransferMessageSend?.Invoke((player, dataList, overwrite));
UpdateWarning(Loc.GetString("time-transfer-panel-warning-transfer-process"), Color.Gold);
}

public List<TimeTransferEntry> GetGroupEntries()
{
var list = new List<TimeTransferEntry>();

foreach (var entry in JobContainer.Children)
{
if (entry is not TimeTransferEntry jobEntry)
continue;

if (jobEntry.InGroup())
list.Add(jobEntry);
}

return list;
}

public void UpdateGroup()
{
GroupTimeLine.Visible = GroupCheckbox.Pressed;

foreach (var entry in JobContainer.Children)
{
if (entry is not TimeTransferEntry jobEntry)
continue;

jobEntry.UpdateGroupVisibility(GroupCheckbox.Pressed);
}
}

public void OnJobSearchTextChanged(LineEdit.LineEditEventArgs args)
{
UpdateSearch();
}

public void UpdateSearch()
{
foreach (var entry in JobContainer.Children)
{
if (entry is not TimeTransferEntry jobEntry)
continue;

jobEntry.Visible = ShouldShowJob(jobEntry);
}
}

public void UpdateWarning(string text, Color color)
{
WarningLabel.FontColorOverride = color;
WarningLabel.Text = text;
}

public bool ShouldShowJob(TimeTransferEntry jobEntry)
{
return jobEntry.JobName != null && JobSearch.Text != null && jobEntry.JobName.Contains(JobSearch.Text, StringComparison.OrdinalIgnoreCase);
}

public void OnGroupCheckboxPressed(BaseButton.ButtonEventArgs obj)
{
UpdateGroup();
}

public void OnAddTimeButtonPressed(BaseButton.ButtonEventArgs obj)
{
TimeTransfer(false);
}

public void OnSetTimeButtonPressed(BaseButton.ButtonEventArgs obj)
{
if (SetButtonResetOn is null)
{
SetButtonResetOn = _gameTiming.CurTime.Add(TimeSpan.FromSeconds(3));
SetTimeButton.ModulateSelfOverride = Color.DarkRed;
SetTimeButton.Text = Loc.GetString("time-transfer-panel-set-time-confirm");
return;
}

TimeTransfer(true);
ResetSetButton();
}

protected override void FrameUpdate(FrameEventArgs args)
{
base.FrameUpdate(args);

if (SetButtonResetOn != null && _gameTiming.CurTime > SetButtonResetOn)
ResetSetButton();
}

private void ResetSetButton()
{
SetButtonResetOn = null;
SetTimeButton.ModulateSelfOverride = null;
SetTimeButton.Text = Loc.GetString("time-transfer-panel-set-time");
}
}
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using Content.Client.Eui;
using Content.Shared._Goobstation.Administration;
using Content.Shared.Eui;

namespace Content.Client._Goobstation.Administration.UI.TimeTransferPanel;

public sealed class TimeTransferPanelEui : BaseEui
{
public TimeTransferPanel TimeTransferPanel { get; }

public TimeTransferPanelEui()
{
TimeTransferPanel = new TimeTransferPanel();
TimeTransferPanel.OnTransferMessageSend += args => SendMessage(new TimeTransferEuiMessage(args.playerId, args.transferList, args.overwrite));
}

public override void Opened()
{
TimeTransferPanel.OpenCentered();
}

public override void Closed()
{
TimeTransferPanel.Close();
}

public override void HandleState(EuiStateBase state)
{
if (state is not TimeTransferPanelEuiState cast)
return;

TimeTransferPanel.UpdateFlag(cast.HasFlag);
}

public override void HandleMessage(EuiMessageBase msg)
{
base.HandleMessage(msg);

if (msg is not TimeTransferWarningEuiMessage warning)
return;

TimeTransferPanel.UpdateWarning(warning.Message, warning.WarningColor);
}
}
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