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Automatic Changelog Update (#1698)
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SimpleStation14 committed Feb 1, 2025
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Expand Up @@ -11006,3 +11006,23 @@ Entries:
id: 6785
time: '2025-01-31T23:42:34.0000000+00:00'
url: https://github.com/Simple-Station/Einstein-Engines/pull/1694
- author: VMSolidus and MajorMoth
changes:
- type: Add
message: Hardsuits now have sounds made when the wearer moves!
- type: Fix
message: >-
Fixed several bugs with EmitSoundOnMove. It no longer plays the same
sound 7 times in a row for the client. It can now differentiate between
items that must be worn to make sounds and otherwise. It can also have
variable distance needed to travel to make a sound.
- type: Add
message: >-
Hardsuits and Tacsuits are now separated into Light, Medium, and Heavy
categories, with each category having its own sound effects, mass,
throwing statistics, and don/doff time. Most hardsuits are Light. Most
Tacsuits are Medium. Some suits like Warden, Juggernaut, Nukie
Commander, and Mysta Bombsuit are heavy.
id: 6786
time: '2025-02-01T17:46:07.0000000+00:00'
url: https://github.com/Simple-Station/Einstein-Engines/pull/1698

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