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Merge branch 'master' into Cryo-overhaul
Signed-off-by: VMSolidus <[email protected]>
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set -e | ||
if ! has nix_direnv_version || ! nix_direnv_version 3.0.6; then | ||
source_url "https://raw.githubusercontent.com/nix-community/nix-direnv/3.0.6/direnvrc" "sha256-RYcUJaRMf8oF5LznDrlCXbkOQrywm0HDv1VjYGaJGdM=" | ||
source_url "https://raw.githubusercontent.com/nix-community/nix-direnv/3.0.6/direnvrc" "sha256-RYcUJaRMf8oF5LznDrlCXbkOQrywm0HDv1VjYGaJGdM=" | ||
fi | ||
use nix | ||
use nix |
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# Last match in file takes precedence. | ||
# hasn't specified or all | ||
* @sleepyyapril @VMSolidus @Remuchi | ||
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# TODO | ||
/.* @DEATHB4DEFEAT | ||
*.sln @DEATHB4DEFEAT | ||
*.csproj @DEATHB4DEFEAT | ||
*.dotsettings @DEATHB4DEFEAT | ||
*.DotSettings @DEATHB4DEFEAT | ||
*.toml @DEATHB4DEFEAT | ||
/Content.*/IoC @DEATHB4DEFEAT | ||
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# Nix | ||
*.nix @DEATHB4DEFEAT @stellar-novas | ||
/flake.lock @DEATHB4DEFEAT @stellar-novas | ||
/.envrc @DEATHB4DEFEAT @stellar-novas | ||
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# UI | ||
*.xaml @DEATHB4DEFEAT | ||
*.xaml.cs @DEATHB4DEFEAT | ||
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# Lobby | ||
/Content.Client/Lobby @DEATHB4DEFEAT | ||
/Content.Client/MainMenu @DEATHB4DEFEAT | ||
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# Queue | ||
/Content.*/DiscordAuth @DEATHB4DEFEAT | ||
/Content.*/JoinQueue @DEATHB4DEFEAT | ||
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# Writing | ||
*.xml @DEATHB4DEFEAT | ||
*.ftl @DEATHB4DEFEAT | ||
*.md @DEATHB4DEFEAT | ||
*.txt @DEATHB4DEFEAT | ||
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# Shaders | ||
*.swsl @DEATHB4DEFEAT | ||
/Resources/Prototypes/Shaders @DEATHB4DEFEAT | ||
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# Overlays | ||
/Content.Client/Overlays @DEATHB4DEFEAT | ||
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# Paint | ||
/Content.*/Paint @DEATHB4DEFEAT | ||
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# Parkstation/etc | ||
**/SimpleStation14 @DEATHB4DEFEAT | ||
**/Parkstation @DEATHB4DEFEAT | ||
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# Announcer system | ||
/Content.*/Announcements @DEATHB4DEFEAT | ||
/Content.Server/StationEvents @DEATHB4DEFEAT | ||
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# SSD | ||
/Content.*/SSDIndicator @DEATHB4DEFEAT | ||
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# Station Goals | ||
/Content.Server/StationGoal @DEATHB4DEFEAT | ||
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# Random Bark | ||
/Content.Server/Speech/Components/RandomBarkComponent.cs @DEATHB4DEFEAT | ||
/Content.Server/Speech/Systems/RandomBarkSystem.cs @DEATHB4DEFEAT | ||
/Resources/Locale/en-US/random-barks @DEATHB4DEFEAT | ||
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# Punpun | ||
/Content.Server/Punpun @DEATHB4DEFEAT | ||
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# Database | ||
/Content.*/Database @DEATHB4DEFEAT | ||
/Content.*/.Database @DEATHB4DEFEAT | ||
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# Preferences | ||
/Content.*/Preferences @DEATHB4DEFEAT | ||
**/*CVar*/*.cs @DEATHB4DEFEAT | ||
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# Discord | ||
/Content.*/Discord* @DEATHB4DEFEAT | ||
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# Loadouts | ||
/Resources/Prototypes/Loadouts @angelofallars | ||
/Resources/Prototypes/CharacterItemGroups @angelofallars | ||
/Resources/Locale/en-US/loadouts @angelofallars | ||
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# Traits | ||
/Resources/Prototypes/Traits @angelofallars | ||
/Resources/Locale/en-US/traits @angelofallars | ||
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# Throwing | ||
/Content.*/DamageOtherOnHit @angelofallars | ||
/Content.*/Embed @angelofallars | ||
/Content.*/ProjectileSystem @angelofallars | ||
/Content.*/ThrownItem @angelofallars | ||
/Content.*/ThrowEvent @angelofallars |
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Binary file modified
BIN
+318 KB
(290%)
BuildFiles/Mac/Space Station 14.app/Contents/Resources/ss14.icns
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40 changes: 40 additions & 0 deletions
40
Content.Client/Atmos/Consoles/AtmosMonitoringConsoleBoundUserInterface.cs
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using Content.Shared.Atmos.Components; | ||
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namespace Content.Client.Atmos.Consoles; | ||
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public sealed class AtmosMonitoringConsoleBoundUserInterface : BoundUserInterface | ||
{ | ||
[ViewVariables] | ||
private AtmosMonitoringConsoleWindow? _menu; | ||
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public AtmosMonitoringConsoleBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey) { } | ||
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protected override void Open() | ||
{ | ||
base.Open(); | ||
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_menu = new AtmosMonitoringConsoleWindow(this, Owner); | ||
_menu.OpenCentered(); | ||
_menu.OnClose += Close; | ||
} | ||
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protected override void UpdateState(BoundUserInterfaceState state) | ||
{ | ||
base.UpdateState(state); | ||
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if (state is not AtmosMonitoringConsoleBoundInterfaceState castState) | ||
return; | ||
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EntMan.TryGetComponent<TransformComponent>(Owner, out var xform); | ||
_menu?.UpdateUI(xform?.Coordinates, castState.AtmosNetworks); | ||
} | ||
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protected override void Dispose(bool disposing) | ||
{ | ||
base.Dispose(disposing); | ||
if (!disposing) | ||
return; | ||
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_menu?.Dispose(); | ||
} | ||
} |
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