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add blueshield officer envirosuit
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angelofallars committed Jan 21, 2025
1 parent 14f7683 commit 3cd0d58
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Showing 7 changed files with 93 additions and 5 deletions.
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enabled: false
color: "#ffa1ff"
radius: 3
energy: 2
energy: 2.5
mask: /Textures/Effects/LightMasks/cone.png
autoRot: true
netsync: false
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54 changes: 54 additions & 0 deletions Resources/Prototypes/Entities/Clothing/Head/envirohelms.yml
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Expand Up @@ -1022,3 +1022,57 @@
- state: accent-equipped-HELMET
color: "#292929"
- state: visor-equipped-HELMET

- type: entity
parent: ClothingHeadEnvirohelmBase
id: ClothingHeadEnvirohelmBlueshield
name: blueshield's envirosuit helmet
description: A plasmaman envirosuit helmet designed for the blueshield.
components:
- type: ToggleableLightVisuals
inhandVisuals:
left:
- state: visor-inhand-left
shader: unshaded
right:
- state: visor-inhand-right
shader: unshaded
clothingVisuals:
head:
- state: on-equipped-HELMET
shader: unshaded
- type: Sprite
sprite: Clothing/Head/Envirohelms/color.rsi
layers:
- state: icon
color: "#535353"
- state: accent-icon
color: "#0044d4"
- state: visor-icon
- state: icon-flash
visible: false
shader: unshaded
map: [ "light" ]
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#535353"
- state: accent-inhand-left
color: "#0044d4"
- state: visor-inhand-left
right:
- state: inhand-right
color: "#535353"
- state: accent-inhand-right
color: "#0044d4"
- state: visor-inhand-right
- type: Clothing
sprite: Clothing/Head/Envirohelms/color.rsi
clothingVisuals:
head:
- state: equipped-HELMET
color: "#535353"
- state: accent-equipped-HELMET
color: "#0044d4"
- state: visor-equipped-HELMET
16 changes: 16 additions & 0 deletions Resources/Prototypes/Entities/Clothing/Uniforms/envirosuits.yml
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Expand Up @@ -992,3 +992,19 @@
color: "#292929"
- state: soles-equipped-INNERCLOTHING
color: "#292929"

- type: entity
parent: ClothingUniformEnvirosuitBase
id: ClothingUniformEnvirosuitBlueshield
name: blueshield officer envirosuit
description: An envirosuit designed for plasmamen employed as the Blueshield.
components:
- type: Sprite
sprite: Clothing/Uniforms/Envirosuits/blueshield_officer.rsi
- type: Clothing
sprite: Clothing/Uniforms/Envirosuits/blueshield_officer.rsi
- type: Armor
modifiers:
coefficients:
Blunt: 0.95
Heat: 0.95
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Expand Up @@ -64,9 +64,9 @@
#pocket2: DeathAcidifierImplanter

- type: startingGear
id: BlueshieldPlasmamanGear # TODO: add blueshield envirosuit
parent: BasePlasmamanSecurityGear
id: BlueshieldPlasmamanGear
parent: BasePlasmamanGear
equipment:
jumpsuit: ClothingUniformEnvirosuitSec
head: ClothingHeadEnvirohelmSec
jumpsuit: ClothingUniformEnvirosuitBlueshield
head: ClothingHeadEnvirohelmBlueshield
gloves: ClothingHandsGlovesEnviroglovesBlack
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{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from Paradise Station at commit https://github.com/ParadiseSS13/Paradise/commit/b55bef2ed28b8bde30883fb14311b221ab0dc977 and modified by Skubman",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-INNERCLOTHING",
"directions": 4
}
]
}

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