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fix: fixes for the latest master merge
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Signed-off-by: Remuchi <[email protected]>
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Remuchi committed Nov 22, 2024
1 parent 8fe44a2 commit 1975775
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Showing 11 changed files with 10 additions and 24 deletions.
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Expand Up @@ -143,7 +143,7 @@ private void AddAntagVerbs(GetVerbsEvent<Verb> args)
{
Text = Loc.GetString("admin-verb-text-make-blood-cultist"),
Category = VerbCategory.Antag,
Icon = new SpriteSpecifier.Rsi(new ResPath("/Textures/Objects/Weapons/Melee/cult_dagger.rsi"), "icon"),
Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Weapons/Melee/cult_dagger.rsi"), "icon"),
Act = () =>
{
_antag.ForceMakeAntag<BloodCultRuleComponent>(player, DefaultBloodCultRule);
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@@ -1,5 +1,4 @@
using Content.Server.NPC.Components;
using Content.Shared.Roles;
using Content.Shared.WhiteDream.BloodCult.BloodCultist;
using Content.Shared.WhiteDream.BloodCult.Constructs;
using Robust.Shared.Prototypes;
Expand All @@ -9,9 +8,6 @@ namespace Content.Server.WhiteDream.BloodCult.Gamerule;
[RegisterComponent]
public sealed partial class BloodCultRuleComponent : Component
{
[DataField]
public ProtoId<AntagPrototype> CultistRolePrototype = "Cultist";

[DataField]
public ProtoId<NpcFactionPrototype> NanoTrasenFaction = "NanoTrasen";

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Expand Up @@ -59,7 +59,6 @@
- type: SolutionContainerManager
solutions:
tank:
canMix: true
maxVol: 1500
- type: DrainableSolution
solution: tank
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Expand Up @@ -72,6 +72,9 @@
Heat: 1.4
- type: ToggleableClothing
clothingPrototype: ClothingHeadHatHoodCultHoodTrue
- type: ContainerContainer
containers:
toggleable-clothing: !type:ContainerSlot { }

- type: entity
parent: ClothingHeadHatHoodCulthood
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Expand Up @@ -104,8 +104,6 @@
tags:
- CannotSuicide
- DoorBumpOpener
- type: NameIdentifier
group: Construct
- type: Appearance

- type: entity
Expand All @@ -126,7 +124,6 @@
100: Dead
- type: Construct
- type: MeleeWeapon
canHeavyAttack: false
hidden: true
angle: 30
animation: WeaponArcSmash
Expand Down Expand Up @@ -162,7 +159,6 @@
- type: Construct
- type: MovementIgnoreGravity
- type: MeleeWeapon
canHeavyAttack: false
hidden: true
angle: 30
animation: WeaponArcPunch
Expand Down Expand Up @@ -202,7 +198,6 @@
baseWalkSpeed: 4
baseSprintSpeed: 4
- type: MeleeWeapon
canHeavyAttack: false
hidden: true
angle: 30
animation: WeaponArcSmash
Expand Down Expand Up @@ -242,7 +237,6 @@
baseWalkSpeed: 5
baseSprintSpeed: 5
- type: MeleeWeapon
canHeavyAttack: false
hidden: true
angle: 30
animation: WeaponArcSmash
Expand All @@ -265,7 +259,6 @@
0: Alive
40: Dead
- type: MeleeWeapon
canHeavyAttack: false
hidden: true
angle: 30
animation: WeaponArcSmash
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Expand Up @@ -37,7 +37,7 @@
key: enum.RadialSelectorUiKey.Key
userWhitelist:
components:
BloodCultist
- BloodCultist
- type: ShortConstruction
entries:
- prototype: CultPylon
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Expand Up @@ -41,7 +41,7 @@
behaviors:
- !type:SpawnEntitiesBehavior
spawn:
CultRunedMetal:
RunedMetal:
min: 5
max: 5
- !type:PlaySoundBehavior
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Expand Up @@ -48,7 +48,7 @@
key: enum.RadialSelectorUiKey.Key
userWhitelist:
components:
BloodCultist
- BloodCultist
- type: GenericVisualizer
visuals:
enum.GenericCultVisuals.State:
Expand All @@ -66,8 +66,8 @@
sprite: WhiteDream/BloodCult/Entities/Structures/altar.rsi
- type: TimedFactory
entries:
- prototype: ConstructShell
- prototype: WhetstoneCult
- prototype: ConstructShell
- prototype: WhetstoneCult
# TODO: Add prototypes
# - Flask of Unholy Water
- type: Construction
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Expand Up @@ -13,7 +13,6 @@
groups:
Burn: 10
Brute: 10
ignoreTarget: true
- type: PointLight
enabled: true
color: "#ff4300"
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Expand Up @@ -25,10 +25,9 @@
- type: ActivatableUI
key: enum.RuneDrawerBuiKey.Key
inHandsOnly: true
closeOnHandDeselect: true
userWhitelist:
components:
BloodCultist
- BloodCultist
- type: UserInterface
interfaces:
enum.RuneDrawerBuiKey.Key:
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Expand Up @@ -18,9 +18,6 @@
- type: constructionGraph
id: CultFactoryAltar
start: start
icon:
sprite: WhiteDream/BloodCult/Entities/Structures/altar.rsi
state: icon_off
graph:
- node: start
edges:
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