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Disable Shadowkin (#1187)
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# Description

Me, Death, and many more people have agreed that Shadowkin as they
currently are do not meet our quality expectations for a playable
species. This PR temporarily disables them, pending further updates to
address severe balance, lack of system interactions, and playability
issues. I've spoken at length about my many issues with the Species, and
have long since regretted merging them in their current state.

I'm calling in my "self-merge by proxy token" on this.

# Changelog

:cl:
- remove: Shadowkin have been temporarily disabled pending significant
reworks and balance updates.
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VMSolidus authored Nov 8, 2024
1 parent 9b8ad31 commit 09ffbd3
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions Resources/Prototypes/Species/shadowkin.yml
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
- type: species
id: Shadowkin
name: species-name-shadowkin
roundStart: true
roundStart: false
prototype: MobShadowkin
sprites: MobShadowkinSprites
defaultSkinTone: "#FFFFFF"
Expand Down Expand Up @@ -176,4 +176,4 @@
id: MobShadowkinRFoot
baseSprite:
sprite: Mobs/Species/Shadowkin/parts.rsi
state: r_foot
state: r_foot

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