Skip to content

A crappy cross-platform 2D library for some gaming consoles

Notifications You must be signed in to change notification settings

ShroomKing/libcross2d

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

libcross2d

  • a c++ cross platform 2d graphic, input, audio and config library
  • run on Windows, Linux, Nintendo Switch, Nintendo 3DS and Sony PS Vita
  • draw textures, rectangles, circles, texts (TrueType) and more
  • basic tween engine (move, rotate, scale, color)
  • clock/timer classes
  • configuration file handling
  • pack your application (zip) for release on any target, including resources (data/common)
  • quickly prototype your application on desktop (Linux and Windows)
  • use hardware acceleration on Linux, Windows, Switch, 3DS and PS Vita
  • use some of the great sfml library stuff (fonts, shapes, matrices)
  • use tweeny for the (minimal) tween engine
  • use some of the great libretro shaders (Linux, Switch)
  • use some citro2d code for the 3ds renderer
  • use some vita2d code for the vita renderer
  • use libconfig for the configuration classes
  • preliminary developed for my own use, still a work in progress

Where to start ?

You should follow the libcross2d-examples readme.

About

A crappy cross-platform 2D library for some gaming consoles

Resources

Stars

Watchers

Forks

Packages

No packages published

Languages

  • C++ 67.3%
  • C 25.2%
  • Python 4.7%
  • CMake 1.3%
  • Assembly 0.7%
  • Objective-C 0.6%
  • Shell 0.2%