v2.2.0
Main highlight of this release is being able to set the combinator description, just like on regular constant combinators in 2.0.
Dialogs have been overhauled to look a little nicer also, no longer hiding the main window while active (mimicking how base game dialogs behave).
The "confirm key" (default E
) can now be used to confirm signal input values, including while editing the value (textfield has focus), but the "confirm-while-editing-the-text" feature only works if expression input is disabled (as otherwise any text input will be put into the textfield to be processed as an expression).
Full Changelog: v2.1.4...v2.2.0