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0.11
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Seldom-SE committed Jul 9, 2024
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12 changes: 12 additions & 0 deletions CHANGELOG.md
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# Changelog

## 0.11 (2024-07-09)

### Changed

- Updated `bevy` to 0.14
- Updated `leafwing-input-manager` to 0.14
- Renamed `Trigger` to `EntityTrigger` to avoid conflict with `bevy::prelude::Trigger`

### Removed

- `seldom_fn_plugin` integration

## 0.10 (2024-02-21)

### Added
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2 changes: 1 addition & 1 deletion Cargo.toml
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[package]
name = "seldom_state"
version = "0.10.0"
version = "0.11.0"
edition = "2021"
categories = ["game-development"]
description = "Component-based state machine plugin for Bevy. Useful for AI, player state, and other entities that occupy various states."
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1 change: 1 addition & 0 deletions README.md
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| Bevy | `leafwing-input-manager` | `seldom_state` |
| ---- | ------------------------ | -------------- |
| 0.14 | 0.14 | 0.11 |
| 0.13 | 0.13 | 0.10 |
| 0.12 | 0.11 | 0.8 - 0.9 |
| 0.11 | 0.10 | 0.7 |
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