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Use extended limits when partially bound descriptor sets are enabled #2

Use extended limits when partially bound descriptor sets are enabled

Use extended limits when partially bound descriptor sets are enabled #2

Triggered via push November 30, 2024 06:06
Status Success
Total duration 3m 32s
Artifacts

shaders.yml

on: push
Validate: HLSL
3m 20s
Validate: HLSL
Validate: MSL
30s
Validate: MSL
Validate: SPIR-V/GLSL/DOT/WGSL
1m 22s
Validate: SPIR-V/GLSL/DOT/WGSL
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