Fix for bug in cachedInCheckValue when doing/undoing turnskips #350
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This PR fixes a bug in the
ForceSkipTurn()
,TrySkipTurn()
, andUndoSkipTurn()
methods. Currently if you use any of these three methods to change the turn and then on that same turn useIsInCheck()
, you will always get back false.I did two full runs of the tests, one where after every board setup or move I added a
ForceSkipTurn()
followed by anUndoSkipTurn()
, and one where I updated the position setup fens to flip the turn order and then added aForceSkipTurn()
immediately after. In both cases all the tests still passed.I did see a comment on the
MakeNullMove()
method in theChess.Board
class about being in check potentially being an issue, but I didn't see any (other) code that seemed like that would be an issue (and also didn't notice any issues with this in the tests).