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Update to rmsceme 0.5.0 #1

Merged
merged 11 commits into from
Jun 16, 2024
Merged

Update to rmsceme 0.5.0 #1

merged 11 commits into from
Jun 16, 2024

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Seb-sti1
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@Seb-sti1 Seb-sti1 commented Jun 16, 2024

To update from rmscene 0.2.0 to 0.3.0 the main modification is to use the SceneTree API instead of iterating the blocks. This was already done in ricklupton#5.

Then the biggest modification of rmscene from 0.3.0 to 0.5.0 is the removal of methods from scene_items.Text object. The intended replacement is text.TextDocument. This impacted the markdown.print_text function and the svg.draw_text.

Rick Lupton also added some features in the PR 5, that i decided to keep in this pr:



I originally started this PR using the commits from ricklupton#5.

@Seb-sti1 Seb-sti1 self-assigned this Jun 16, 2024
@Seb-sti1 Seb-sti1 changed the title Update to rmsceme 0.5.0 and ensure all strokes are visible in the svg Update to rmsceme 0.5.0 Jun 16, 2024
@Seb-sti1 Seb-sti1 changed the base branch from main to dev June 16, 2024 10:57
@Seb-sti1 Seb-sti1 marked this pull request as ready for review June 16, 2024 11:06
@Seb-sti1 Seb-sti1 merged commit 96c2f56 into dev Jun 16, 2024
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2 participants