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Add more realistic aerodynamic effects for helicopters
This commit performs a first pass at implementing more realistic helicopter physics particularly at low speeds. - Improved heading changes when pitch/banking, ported from @metiscus fork - In-Ground-Effect (IGE): thrust boost when close to ground - Transverse Flow Effect: roll,bank effects between 5-25 knots - ETL: thrust penalty below 24knots, roll-bank effects - Torque: heading changes at lower speeds + higher collective The effects make landings more realistic and challenging.
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