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Add m_ObjectType, SuperCustomProperties to Objects' Colliders #207

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Commits on Mar 7, 2022

  1. Add m_ObjectType, SuperCustomProperties to Objects' Colliders

    Currently, there is no great way to access the collision type OR
    any custom properties set on the collisions at runtime. Let's:
    
    - Add a new public field, m_ObjectType to SuperColliderComponent.
    - Add a SuperCustomProperties component to our collision subobjects.
    fmoo committed Mar 7, 2022
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