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[Localization] Thai translation (#233)
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* Thai Localization

* I forgor the title
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thunni-noi authored Aug 6, 2023
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2 changes: 1 addition & 1 deletion README.md
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English | [简体中文](./docs/README.zh-CN.md) | [Tiếng Việt](./docs/README.vi-VN.md) | [日本語](./docs/README.ja-JP.md)
English | [简体中文](./docs/README.zh-CN.md) | [Tiếng Việt](./docs/README.vi-VN.md) | [日本語](./docs/README.ja-JP.md) | [ภาษาไทย](./docs/README.th-TH.md)

# What is Starward?

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196 changes: 196 additions & 0 deletions Starward.Core/Localization/CoreLang.th-TH.resx
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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="GachaType_CharacterEventWarp" xml:space="preserve">
<value>กิจกรรมวาร์ปตัวละคร</value>
</data>
<data name="GachaType_CharacterEventWish" xml:space="preserve">
<value>กิจกรรมอธิษฐานตัวละคร</value>
</data>
<data name="GachaType_CharacterEventWish_2" xml:space="preserve">
<value>กิจกรรมอธิษฐานตัวละคร - 2</value>
</data>
<data name="GachaType_DepartureWarp" xml:space="preserve">
<value>ก้าวแรกแห่งการวาร์ป</value>
</data>
<data name="GachaType_LightConeEventWarp" xml:space="preserve">
<value>กิจกรรมวาร์ป Light Cone</value>
</data>
<data name="GachaType_NoviceWish" xml:space="preserve">
<value>การอธิษฐานแห่งการเริ่มต้น</value>
</data>
<data name="GachaType_PermanentWish" xml:space="preserve">
<value>การอธิษฐานแห่งการเดินทาง (ถาวร)</value>
</data>
<data name="GachaType_StellarWarp" xml:space="preserve">
<value>วาร์ปสู่ดวงดาว (ถาวร)</value>
</data>
<data name="GachaType_WeaponEventWish" xml:space="preserve">
<value>กิจกรรมอธิษฐานตัวละคร</value>
</data>
<data name="Gacha_CannotParseTheWarpRecordURL" xml:space="preserve">
<value>ไม่ได้สามารถดึง URL ประวัติการวาร์ปได้</value>
</data>
<data name="Gacha_CannotParseTheWishRecordURL" xml:space="preserve">
<value>ไม่ได้สามารถดึง URL ประวัติการอธิษฐานได้</value>
</data>
<data name="PostType_Activity" xml:space="preserve">
<value>กิจกรรม</value>
</data>
<data name="PostType_Announcement" xml:space="preserve">
<value>ประกาศ</value>
</data>
<data name="PostType_Information" xml:space="preserve">
<value>ข้อมูล</value>
</data>
<data name="Game_GenshinImpact" xml:space="preserve">
<value>Genshin Impact</value>
</data>
<data name="Game_HonkaiStarRail" xml:space="preserve">
<value>Honkai: Star Rail</value>
</data>
<data name="Game_HonkaiImpact3rd" xml:space="preserve">
<value>Honkai Impact 3rd</value>
</data>
<data name="GameServer_ChinaServer" xml:space="preserve">
<value>เซิฟเวอร์จีน</value>
</data>
<data name="GameServer_GlobalServer" xml:space="preserve">
<value>เซิฟเวอร์ Global</value>
</data>
<data name="GameServer_ChinaCloudServer" xml:space="preserve">
<value>เซิฟเวอร์คลาวด์จีน</value>
</data>
<data name="GameServer_EuropeAmericasServers" xml:space="preserve">
<value>เซิฟเวอร์ยุโรปและอเมริกัน</value>
</data>
<data name="GameServer_JapanServer" xml:space="preserve">
<value>เซิฟเวอร์ญี่ปึ่น</value>
</data>
<data name="GameServer_KoreaServer" xml:space="preserve">
<value>เซิฟเวอร์เกาหลี</value>
</data>
<data name="GameServer_SEAServer" xml:space="preserve">
<value>เซิฟเวอร์ SEA</value>
<comment>Southeast Asia and Australia Server</comment>
</data>
<data name="GameServer_TraditionalChineseServer" xml:space="preserve">
<value>เซิฟเวอร์จีนดั้งเดิม</value>
</data>
</root>
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