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Update HumanoidCharacterProfile.cs #84

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merged 1 commit into from
Oct 15, 2024
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VMSolidus
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Finally found it. HumanoidCharacterProfile was responsible for it, and in the update it was made to default to a Height and Width of 0 instead of 1, which when a character was spawned that did not otherwise define or touch the height sliders, would have the radius of their hitbox multiplied by 0.

@VMSolidus VMSolidus merged commit 0c35d9a into master Oct 15, 2024
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