Skip to content

Commit

Permalink
Add files via upload
Browse files Browse the repository at this point in the history
  • Loading branch information
SABERGLOW authored Dec 10, 2021
1 parent 844f085 commit 2687548
Show file tree
Hide file tree
Showing 5 changed files with 189 additions and 0 deletions.
39 changes: 39 additions & 0 deletions PlatformIO/include/README
Original file line number Diff line number Diff line change
@@ -0,0 +1,39 @@

This directory is intended for project header files.

A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.

```src/main.c

#include "header.h"

int main (void)
{
...
}
```

Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.

In C, the usual convention is to give header files names that end with `.h'.
It is most portable to use only letters, digits, dashes, and underscores in
header file names, and at most one dot.

Read more about using header files in official GCC documentation:

* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes

https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
46 changes: 46 additions & 0 deletions PlatformIO/lib/README
Original file line number Diff line number Diff line change
@@ -0,0 +1,46 @@

This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into executable file.

The source code of each library should be placed in a an own separate directory
("lib/your_library_name/[here are source files]").

For example, see a structure of the following two libraries `Foo` and `Bar`:

|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c

and a contents of `src/main.c`:
```
#include <Foo.h>
#include <Bar.h>

int main (void)
{
...
}

```

PlatformIO Library Dependency Finder will find automatically dependent
libraries scanning project source files.

More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html
26 changes: 26 additions & 0 deletions PlatformIO/platformio.ini
Original file line number Diff line number Diff line change
@@ -0,0 +1,26 @@
; PlatformIO Project Configuration File
;
; Build options: build flags, source filter
; Upload options: custom upload port, speed and extra flags
; Library options: dependencies, extra library storages
; Advanced options: extra scripting
;
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html

[env:nodemcuv2]
platform = [email protected]
board = nodemcuv2
framework = arduino
monitor_speed = 115200
build_unflags = -Werror =all
board_build.filesystem = littlefs
upload_port = COM5
upload_speed = 921600
build_flags = -DDEBUG_ESP_PORT=Serial
lib_deps =
C:\Users\wali6\Documents\E-BUTLER\firebase-arduino-0.3.zip
C:\Users\wali6\Documents\E-BUTLER\ArduinoJson.zip

[platformio]
description = Unlocking door with Doorbell
67 changes: 67 additions & 0 deletions PlatformIO/src/main.cpp
Original file line number Diff line number Diff line change
@@ -0,0 +1,67 @@
#include <Arduino.h>
#include <ESP8266WiFi.h>
#include <FirebaseArduino.h>
#include <ESP8266HTTPClient.h>
#include <ArduinoJson.h>


#define FIREBASE_HOST "project-name-default-rtdb.firebaseio.com" // Database URL
#define FIREBASE_AUTH "T0IlKAohfgPqWETnqcXeZcPN77E0mCnXPilUpWAW" // the secret key generated from firebase Database Secrets

#define WIFI_SSID "Wifi_Name" // input your home or public wifi name
#define WIFI_PASSWORD "Wifi_Password" //password of wifi ssid


String fireStatus = "";
void setup() {
Serial.begin(115200);
delay(1000);
pinMode(2, OUTPUT);
digitalWrite(2, HIGH); // HIGH is OFF

// Connect to WiFi
WiFi.begin(WIFI_SSID, WIFI_PASSWORD);
Serial.print("connecting");
while (WiFi.status() != WL_CONNECTED)
{
Serial.print(".");
delay(500);
}
Serial.println();
Serial.print("connected: ");
Serial.println(WiFi.localIP());

Firebase.begin(FIREBASE_HOST, FIREBASE_AUTH);
if(Firebase.failed())
{
Serial.print(Firebase.error());
}
else{

Serial.print("Firebase Connected");

}
}

void loop()
{

//String path = "/LED/";
//FirebaseObject object = Firebase.get(path);
//Firebase.setString("LED_STATUS", "OFF");

String LOCK = Firebase.getString("lock");
//String UNLOCK = Firebase.getString("unlock");

Serial.println("LOCK_STATUS: " + LOCK);
//Serial.println("UNLOCK_STATUS: " + UNLOCK);

if(LOCK == "1"){

digitalWrite(2, LOW);
}
else if(LOCK == "0"){

digitalWrite(2, HIGH);
}
}
11 changes: 11 additions & 0 deletions PlatformIO/test/README
Original file line number Diff line number Diff line change
@@ -0,0 +1,11 @@

This directory is intended for PlatformIO Unit Testing and project tests.

Unit Testing is a software testing method by which individual units of
source code, sets of one or more MCU program modules together with associated
control data, usage procedures, and operating procedures, are tested to
determine whether they are fit for use. Unit testing finds problems early
in the development cycle.

More information about PlatformIO Unit Testing:
- https://docs.platformio.org/page/plus/unit-testing.html

0 comments on commit 2687548

Please sign in to comment.