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Releases: S-C-A-N/SCANsat

SCANsat [v7.0] release candidate 1

20 May 23:03
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Pre-release

This is a first attempt at adding generic resource overlays.

As always, please delete existing SCANsat and SCANsatRPM folders. This should not result in the loss of any data, but back up your persistent.sfs to be sure!

The following fixes since RC0 are implemented:

  • Big map should no longer break if no ORS resources are installed
  • Switching from a high-number ORS resource to Kethane should not break the big map
  • Incomplete big map should render properly
  • Spottiness of resource scanners may be improved, it's hard to say, maybe ok up to 100-1000X timewarp
  • Setting menu buttons don't change color anymore

This release adds the changes in #36:

For now, this means supporting:

Right now, the following are partially implemented:

An image gallery to see examples of this can be found here.

SCANsat [6.0] for KSP [0.23.5]

18 May 04:09
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Version 6.0 - 2014-05-17 (frozen by tg)

  • Update for KSP version 0.23.5. This version of SCANsat now requires KSP 0.23.5.

Major Changes:

  • [NEW] Big Map Caching. When not scanning, rendering of the Big Map is much, much faster. [Thanks! DMagic!]
  • [KNOWN ISSUE] Sometimes the cache is not properly updated, resulting in strange looking Big Maps.
    Use the map resize button ( [], right hand size), resize the map a bit.
    This will reset the cache, and fix whatever is wrong.
  • [NEW] [OPTIONAL] Toolbar support. Strongly suggested, because the experience
    is better and more consistent with the Toolbar. [thanks DMagic!]
  • [REMOVED] Removed the old expanding/contracting floating SCANsat button. Replaced instead with
    either a Toolbar toolbar or with nothing, but maps become visible upon starting a scan. [Thanks Dmagic!]
  • [DOCS] New README docuemntation is in Markdown format, see: https://github.com/S-C-A-N/SCANsat [tg]
  • [DOCS] New documentation in the form of imgur albums, see: https://scansat.imgur.com/ [tg]
  • [INFO] Future releases can be found here: https://github.com/S-C-A-N/SCANsat/releases/latest [tg]
  • [INFO] Source code can be found here: https://github.com/S-C-A-N/SCANsat [tg]

Minor Changes:

  • [NEW] Added support for showing the vessel icons for Asteroids in orbit around the same
    mainBody. [tg]
  • [NEW] Include SCANsatRPM by default in packaging. [tg]
  • [NEW] S.C.A.N. logo [thanks K3 | Chris!]
  • [REMOVED] Non-animated parts no longer show an 'Extend' option in EDITOR. [DMagic]
  • [COMPATABILITY] "Change access modifiers to allow for more control from RPM". [thanks Dmagic!]
  • [BUGFIX] The Multispectral scanner should now be easier to highlight and click. [tg]
  • [BUGFIX] Scanning high inclinations with wide-enough FOV scanners
    (ie, Multi, RADAR, but not SAR) will no longer reveal the opposite polar region. [thanks DMagic!]
    [example orbit]: Minmus 250.000x250.000km @ 91.0 degrees

Internal (Developer) Changes:

The following changes are only important for SCANsat or other module developers:

  • [dev] version number hardcoded, now "1.0.6.0" until version 6.1 ("1.0.6.1") or 7.0 ("1.0.7.0"). [tg]
  • [dev] Support for changing what you define as 'sea level'. Compiled to be default (ie, 0). [tg]
  • [dev] Removed all unused declerations [tg]
  • [dev] Abstracted some lat/long functions to lambdas. [tg]
  • [dev] switched to Windows line endings. [tg]
  • [dev] removed windows commands in .csproj and .sln. [tg]
  • [dev] added unix commands. [tg]
  • [dev] added debugging and profiling support. Includes dummy executable. [tg]
  • [dev] [requires] that the SCANsat.dll be put directly in place (ie, GameData\SCANsat.)
    for debugging to work [tg]