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gpu: Switch the 500ms timeout back to 1s
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It seemed like it was waiting for 1 second no matter what; might as well have the log & syncpoint map match reality.
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GreemDev committed Feb 2, 2025
1 parent ad9d658 commit a46aacf
Showing 1 changed file with 1 addition and 1 deletion.
Original file line number Diff line number Diff line change
Expand Up @@ -83,7 +83,7 @@ public bool WaitOnSyncpoint(uint id, uint threshold, TimeSpan timeout)
// TODO: Remove this when GPU channel scheduling will be implemented.
if (timeout == Timeout.InfiniteTimeSpan)
{
timeout = TimeSpan.FromMilliseconds(500);
timeout = TimeSpan.FromSeconds(1);
}

using ManualResetEvent waitEvent = new(false);
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