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Actual hotfix 2.4.0
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RuiNtD committed Jan 5, 2021
1 parent 5d8b725 commit 4a6d107
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17 changes: 16 additions & 1 deletion SVRichPresence/CHANGELOG.md
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Expand Up @@ -6,6 +6,20 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0

## [Unreleased]

## [2.4.0] - 2021-01-05
### Added
- `float` value support for tags in API

### Changed
- Migrated to "new" project format

### Fixed
- Supports Stardew Valley 1.5

### Removed
- Ask to Join support (Networking SDK no longer accessible)
- `AllowAskToJoin` from config

## [2.3.1] - 2019-12-05
### Added
- `discord` console command to respond to Ask to Join requests via console.
Expand Down Expand Up @@ -121,7 +135,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
### Removed
- Removed Discord event handlers due to them not triggering.

[Unreleased]: https://github.com/FayneAldan/SVRichPresence/compare/v2.3.1...HEAD
[Unreleased]: https://github.com/FayneAldan/SVRichPresence/compare/v2.4.0...HEAD
[2.4.0]: https://github.com/FayneAldan/SVRichPresence/compare/v2.3.1...v2.4.0
[2.3.1]: https://github.com/FayneAldan/SVRichPresence/compare/v2.3.0...v2.3.1
[2.3.0]: https://github.com/FayneAldan/SVRichPresence/compare/2.3.0-beta1...v2.3.0
[2.3.0-beta1]: https://github.com/FayneAldan/SVRichPresence/compare/2.2.2...2.3.0-beta1
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21 changes: 0 additions & 21 deletions SVRichPresence/Properties/AssemblyInfo.cs

This file was deleted.

98 changes: 23 additions & 75 deletions SVRichPresence/SVRichPresence.csproj
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@@ -1,82 +1,30 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<Project Sdk="Microsoft.NET.Sdk">

<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{09756636-FA49-4706-8951-4AEB7CCCA411}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>SVRichPresence</RootNamespace>
<AssemblyName>SVRichPresence</AssemblyName>
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<NuGetPackageImportStamp>
</NuGetPackageImportStamp>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>full</DebugType>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<RunCodeAnalysis>false</RunCodeAnalysis>
<CodeAnalysisIgnoreGeneratedCode>true</CodeAnalysisIgnoreGeneratedCode>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<RootNamespace>SVRichPresence</RootNamespace>
<Version>2.4.0</Version>
<TargetFramework>net452</TargetFramework>
<Platforms>x86</Platforms>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<RunCodeAnalysis>true</RunCodeAnalysis>

<EnableHarmony>false</EnableHarmony>

<Description>Shows your in-game state on your Discord profile.</Description>

<Product>Stardew Valley Rich Presence</Product>

<Authors>Fayne Aldan</Authors>

<RepositoryUrl>https://github.com/FayneAldan/SVRichPresence</RepositoryUrl>

<EnableNETAnalyzers>true</EnableNETAnalyzers>

</PropertyGroup>

<ItemGroup>
<Reference Include="DiscordRPC, Version=1.0.169.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\DiscordRichPresence.1.0.169\lib\net35\DiscordRPC.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Build" />
<Reference Include="Microsoft.Build.Framework" />
<Reference Include="Microsoft.Build.Utilities.v4.0" />
<Reference Include="Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>..\packages\Newtonsoft.Json.12.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.IO.Compression" />
<Reference Include="System.Web.Extensions" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="IRichPresenceAPI.cs" />
<Compile Include="ModConfig.cs" />
<Compile Include="MonitorLogger.cs" />
<Compile Include="RichPresenceAPI.cs" />
<Compile Include="RichPresenceMod.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include=".editorconfig" />
<None Include="CHANGELOG.md" />
<None Include="manifest.json" />
<None Include="packages.config" />
<PackageReference Include="DiscordRichPresence" Version="1.0.169" />
<PackageReference Include="Pathoschild.Stardew.ModBuildConfig" Version="3.2.2" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.3.2.2\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.3.2.2\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.3.2.2\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.3.2.2\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
</Target>

</Project>
6 changes: 0 additions & 6 deletions SVRichPresence/packages.config

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