Releases: Ruby-Network/ruby
Releases · Ruby-Network/ruby
v1.1.2
- Fixes all Bare Mux problems
- Uses BareMux V2
- Gets rid of Dynamic
- Disables Rammerhead for now as it's still unstable in prod
- Removes need for submodules
Full Changelog: v1.1.1...v1.1.2
v1.1.1-hotfix
- Hotfixes more docker BS
v1.1.1
- Fixes Docker images and other werid bugs
Full Changelog: v1.1.0...v1.1.1
v1.1.0
- Games are fixed in both the self hosted version (with node) and the slim versions (what official instances run on)
- Updates Bare Mux and Ultraviolet to hopefully fix the silly bareclients error
- You can now see the build number, allowing you to see what version and Ruby interpreter you are on
Full Changelog: v1.0.22...v1.1.0
v1.0.22
- Updates Epoxy
- Defaults To Epoxy
- Updates Bare-mux and UV (which supposedly adds back discord VC support)
v1.0.21-hotfix
- Fixes the dynamic loading of the transport scripts
v1.0.21
- This releases focuses on making inital loading times much faster
v1.0.20
- General bug fixes
v1.0.19
Changes:
- Fixes any bare clients issue
- Fixes Rammerhead not starting properly when using node
v1.0.18
Changes:
For the self hosters:
- Anything tagged with
-node
is now the default. Ex:ruby-node
is nowruby
- Want the non node versions?
-slim
is the prefix. Ex:ruby-slim
- Fixes ?unlock
- Other basic fixes