Et Futurum Requiem 2.5.0: Bugs and Blunders - Beta 3
Pre-release
Pre-release
Roadhog360
released this
13 Sep 06:08
·
647 commits
to master
since this release
New changes:
- Added chains.
- Fixed incompatibility with Headcrumbs.
- Default beds use the wood material and the wood sound change only applies to vanilla beds, and when dyed beds are enabled only.
- Changed new potions to use individual textures instead of a sheet.
- Fixed being unable place torches, lanterns and probably other blocks on top of walls.
- Creepers that explode with a potion effect will now create a lingering potion cloud of the potion effects they had.
Changes from last build:
- Skin backport is now default to false
- Fixed prismarine animation not being interpolated
- Fixed Back in Slime backport (
betterPistons
) being able to destroy unbreakable blocks, fixed issues with destroying blocks that were supposed to drop when pushed, like Shulker Boxes, and fixed 1-tick pulse functionality being broken (Thanks @DrParadox7!)