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Up the config limit for creative flight speed 🛫
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i'm fricking lightning mcqueen 🅱️itch

Signed-off-by: Richard Rogalski <[email protected]>
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Richard-Rogalski committed Dec 19, 2024
1 parent 376ffcb commit ca2579b
Showing 1 changed file with 2 additions and 2 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -84,7 +84,7 @@ protected void syncConfigOptions() {
enableNewElytraTakeoffLogic = getBoolean("enableNewElytraTakeoffLogic", catBackport, true, "When enabled, the 1.15+ elytra takeoff logic is used, when disabled, the 1.9-1.14 elytra takeoff logic is used.");
enableDoWeatherCycle = getBoolean("enableDoWeatherCycle", catBackport, true, "Add the doWeatherCycle game rule from 1.11+");
enableRandomTickSpeed = getBoolean("enableRandomTickSpeed", catBackport, true, "Add the randomTickSpeed game rule from 1.8+");
creativeFlightSpeedModifier = getFloat("creativeFlightSpeedModifier", catBackport, 2, 1, 4, "When greater than 1, boosts creative flight speed when sprinting, like in newer versions");
creativeFlightSpeedModifier = getFloat("creativeFlightSpeedModifier", catBackport, 2, 1, 5, "When greater than 1, boosts creative flight speed when sprinting, like in newer versions");
bouncyBeds = getBoolean("bouncyBeds", catBackport, true, "Makes beds bouncy. Should work with most modded beds. For continuity disabling this also disables EFR beds being bouncy.\nModified Classes: net.minecraft.block.BlockBed");
floorCeilingButtons = getBoolean("floorCeilingButtons", catBackport, true, "Allows ability to place buttons on the floor and ceiling. Note: Due to metadata limits, they won't rotate to face the player like how they were made to in more modern versions.\nModified Classes: net.minecraft.block.BlockButton");
newHurtSounds = getBoolean("newHurtSounds", catBackport, true, "Damage sounds for walking into a berry bush, drowning or burning\nModified Classes: net.minecraft.entity.player.EntityPlayer net.minecraft.client.entity.EntityClientPlayerMP");
Expand Down Expand Up @@ -116,4 +116,4 @@ protected void syncConfigOptions() {
hideSingleLevelEnchants = getBoolean("hideSingleLevelEnchants", catFixes, true, "Fixes enchantments with only one possible level displaying a level in their name. E.G. \"Silk Touch I\" becomes \"Silk Touch\".\nModified Classes: net.minecraft.enchantment.Enchantment");
enablePlayersSleepingPecentageGamerule = getBoolean("enablePlayersSleepingPecentageGamerule", catBackport, true, "You nappa, you get slappa");
}
}
}

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