Robotics Class Project
Language used: C
Roger the Robotic Crab was a semester long project that involved teaching a non homogenous robot how to play Allan Alcorn's classic game of PONG!!!
In order for Roger to know how to play pong I had to teach him how to walk, search, track, retreat, and punch while not crossing the boundaries.
Kinematics, Dynamics, Control Theory, & Vision were involved in the project.
More specific details will be added here soon!!