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1.0.2 Documentaion updates
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KellyMWhitehead committed Oct 24, 2024
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2 changes: 1 addition & 1 deletion docs/content/page/index.mdx
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---
title: Acknowledgements
title: Riverscapes Studio for QGIS (QRiS)
description: "QRiS website"
isHome: true
banner: false
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26 changes: 26 additions & 0 deletions docs/content/page/software-help/batch-attribute-editor.mdx
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---
title: Batch Attribute Editor
banner: true
description: Edit Attributes of Multiple Features at Once
---

The Batch Attribute Editor allows you to edit the attributes of multiple features in a DCE layer at once. This tool is necessary since QRiS utilizes a custom data model and standard QGIS editing tools are not able to .

## Opening the Batch Attribute Editor

**Note** It is best practice to make your feature selection prior to opening the Batch Attribute Editor. The batch editor will only edit the attributes of the selected features. The Batch Attribute Editor contains an attribute table with limited selection capabilities.

To open the Batch Attribute Editor, right click on any DCE layer in the Table of Contents and select **Batch Edit QRiS Attributes**. This will open the Batch Attribute Editor window.

![Batch Attribute Editor](/images/software-help/batch-attribute-editor.png)

## Using the Batch Attribute Editor

At the top of the Batch Attribute Editor window, you will see the name of the layer you are editing. Below that, you will see a drop down menu with the attribute fields of the layer. This drop down menu allows you to select the attribute field you would like to edit.

After selecting the attribute field, the appropriate values will populate in the next drop down menu. Select the value you would like to apply to the selected features. In the case of a text or numeric field, you can also type in a new value.

Below the value drop down menu, you will see an Attribute Table. You may modify the selected features by clicking on the left side of the rows. You can also filter to only show selected features by clicking the **Show Selected** button at the bottom of the window, or view all features by clicking the **Show All** button.

Once you have selected the value and features you would like to change, click the **Apply to selected features** button. This will apply the selected value to all of the selected features in the layer. The changes will then be made once this button is clicked. You may continue to make changes to the attributes of the selected features, or click the **Close** button to exit the Batch Attribute Editor.

6 changes: 6 additions & 0 deletions docs/content/page/software-help/dce/as-builts.mdx
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---
title: LTPBR As-Builts
description: Capturing low-tech process-based restoration
banner: true
---

6 changes: 6 additions & 0 deletions docs/content/page/software-help/dce/designs.mdx
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---
title: LTPBR Designs
description: Designing low-tech process-based restoration
banner: true
---

6 changes: 6 additions & 0 deletions docs/content/page/software-help/dce/planning-containers.mdx
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---
title: Planning Containers
description: Plan low-tech process-based restoration by organizing your data capture events
banner: true
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title: Rivrescapes Viewer Integration
description: Integrate Data from Any Riverscapes Project into QRiS
banner: true
---

1 change: 1 addition & 0 deletions docs/content/page/software-help/surfaces.mdx
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- **Raster Type** - pick the most relevant category that best represents what type of surface you are trying to represent. This is not used by QRiS other than to select the most appropriate symbology when the raster is added to the map.
- **Project Path** - this read only path is where the raster will be copied to within the QRiS project.
- **Clip to AOI** - if you have an [AOI](/software-help/aoi) defined for the project, you can choose to clip the raster to the AOI. This will reduce the size of the raster and make it quicker to upload and download. Note that this is a destructive operation and cannot be undone.
- **Aquisition Date** - provide the date that the raster was acquired. This is useful for tracking the age of the raster and for sorting the surfaces in the Project Tree. This is an optional field and the date may be cleared by clicking the `Clear` button.
- **Description** - provide an optional description for the surface. This description will be displayed in the Project Explorer and in the Data Capture Event form.
- **Create Hillshade** - if you select this option, QRiS will create a hillshade raster from the surface. This can be used to create a shaded relief map. Note that this is only intended for use with elevation rasters.
- **Add to Map** - if you select this option, QRiS will add the surface to the map as a raster layer. This is useful if you want to check that the surface has been imported correctly.
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35 changes: 35 additions & 0 deletions docs/content/page/software-help/valley-bottoms.mdx
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---
title: Rivrescape Valley Bottoms
description: Capture the riverscape valley setting to provide your restoration spatial context
banner: true
---

Riverscapes Valley Bottoms are a key component of developing a LTPBR restoration project. They provide the spatial context for the restoration project and represent the theoretical physical space for restoration to occur.

You can have as many Valley Bottoms within your project as you like.

![Valley Bottom overview](/images/software-help/vb-overview.png)

## Add an Existing Valley Bottom

You can import an existing valley bottom polygon feature class or temporary map layer into QRiS. To do this, click the **Import Existing Valley Bottom From...** menu item on the **Riverscapes** Node within your QRiS [project](/software-help/projects). Select the temporary map layer, or browse to the location of the polygon feature class and click **Open**. Provide a name and optional description for the Valley Bottom. You can also define key/value pairs of metadata that help describe the origin of the data. Click **OK** to import and create a copy of the feature class will be added to your project..

![create valley bottom](/images/software-help/create-valley.png)

A common workflow is to import a VBET valley bottom into QRiS.

## Create a New Valley Bottom

You can create a new valley bottom by manually drawing a polygon on the map. To do this, click the **Create New (Manually Digitized) Valley Bottom** menu item on the **Riverscapes** node within your QRiS [project](/software-help/projects). Provide a name and optional description and then click **OK**. Add the Valley Bottom layer to the map by clicking the **Add to Map** button. You can now use the standard QGIS editing tools to digitize the valley bottom on the map. Remember to stop editing and save your changes to the valley bottom feature.

## Add a Valley Bottom to the Map

You can add an Valley Bottom to the map by right clicking on any individual Valley Bottom under the **Riverscapes** node in the QRiS project tree and selecting **Add to Map**. This will add the Valley Bottom to the map as a new layer.

## Edit an Valley Bottom

You can edit an Valley Bottom's properties by right clicking on any individual Valley Bottom under the **Riverscapes** node in the QRiS project tree and selecting **Edit**. This will open the Valley Bottom properties and allow you to edit the Valley Bottom name, description and/or metadata

## Delete a Valley Bottom

You can delete a Valley Bottom by right clicking on any individual Valley Bottom under the **Riverscapes** node in the QRiS project tree and selecting **Delete**. This will remove the Valley Bottom from the QRiS project.

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