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docs/content/page/software-help/batch-attribute-editor.mdx
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--- | ||
title: Batch Attribute Editor | ||
banner: true | ||
description: Edit Attributes of Multiple Features at Once | ||
--- | ||
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The Batch Attribute Editor allows you to edit the attributes of multiple features in a DCE layer at once. This tool is necessary since QRiS utilizes a custom data model and standard QGIS editing tools are not able to . | ||
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## Opening the Batch Attribute Editor | ||
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**Note** It is best practice to make your feature selection prior to opening the Batch Attribute Editor. The batch editor will only edit the attributes of the selected features. The Batch Attribute Editor contains an attribute table with limited selection capabilities. | ||
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To open the Batch Attribute Editor, right click on any DCE layer in the Table of Contents and select **Batch Edit QRiS Attributes**. This will open the Batch Attribute Editor window. | ||
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![Batch Attribute Editor](/images/software-help/batch-attribute-editor.png) | ||
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## Using the Batch Attribute Editor | ||
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At the top of the Batch Attribute Editor window, you will see the name of the layer you are editing. Below that, you will see a drop down menu with the attribute fields of the layer. This drop down menu allows you to select the attribute field you would like to edit. | ||
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After selecting the attribute field, the appropriate values will populate in the next drop down menu. Select the value you would like to apply to the selected features. In the case of a text or numeric field, you can also type in a new value. | ||
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Below the value drop down menu, you will see an Attribute Table. You may modify the selected features by clicking on the left side of the rows. You can also filter to only show selected features by clicking the **Show Selected** button at the bottom of the window, or view all features by clicking the **Show All** button. | ||
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Once you have selected the value and features you would like to change, click the **Apply to selected features** button. This will apply the selected value to all of the selected features in the layer. The changes will then be made once this button is clicked. You may continue to make changes to the attributes of the selected features, or click the **Close** button to exit the Batch Attribute Editor. | ||
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--- | ||
title: LTPBR As-Builts | ||
description: Capturing low-tech process-based restoration | ||
banner: true | ||
--- | ||
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--- | ||
title: LTPBR Designs | ||
description: Designing low-tech process-based restoration | ||
banner: true | ||
--- | ||
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title: Planning Containers | ||
description: Plan low-tech process-based restoration by organizing your data capture events | ||
banner: true | ||
--- | ||
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docs/content/page/software-help/riverscapes-viewer-integration.mdx
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--- | ||
title: Rivrescapes Viewer Integration | ||
description: Integrate Data from Any Riverscapes Project into QRiS | ||
banner: true | ||
--- | ||
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--- | ||
title: Rivrescape Valley Bottoms | ||
description: Capture the riverscape valley setting to provide your restoration spatial context | ||
banner: true | ||
--- | ||
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Riverscapes Valley Bottoms are a key component of developing a LTPBR restoration project. They provide the spatial context for the restoration project and represent the theoretical physical space for restoration to occur. | ||
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You can have as many Valley Bottoms within your project as you like. | ||
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![Valley Bottom overview](/images/software-help/vb-overview.png) | ||
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## Add an Existing Valley Bottom | ||
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You can import an existing valley bottom polygon feature class or temporary map layer into QRiS. To do this, click the **Import Existing Valley Bottom From...** menu item on the **Riverscapes** Node within your QRiS [project](/software-help/projects). Select the temporary map layer, or browse to the location of the polygon feature class and click **Open**. Provide a name and optional description for the Valley Bottom. You can also define key/value pairs of metadata that help describe the origin of the data. Click **OK** to import and create a copy of the feature class will be added to your project.. | ||
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![create valley bottom](/images/software-help/create-valley.png) | ||
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A common workflow is to import a VBET valley bottom into QRiS. | ||
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## Create a New Valley Bottom | ||
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You can create a new valley bottom by manually drawing a polygon on the map. To do this, click the **Create New (Manually Digitized) Valley Bottom** menu item on the **Riverscapes** node within your QRiS [project](/software-help/projects). Provide a name and optional description and then click **OK**. Add the Valley Bottom layer to the map by clicking the **Add to Map** button. You can now use the standard QGIS editing tools to digitize the valley bottom on the map. Remember to stop editing and save your changes to the valley bottom feature. | ||
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## Add a Valley Bottom to the Map | ||
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You can add an Valley Bottom to the map by right clicking on any individual Valley Bottom under the **Riverscapes** node in the QRiS project tree and selecting **Add to Map**. This will add the Valley Bottom to the map as a new layer. | ||
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## Edit an Valley Bottom | ||
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You can edit an Valley Bottom's properties by right clicking on any individual Valley Bottom under the **Riverscapes** node in the QRiS project tree and selecting **Edit**. This will open the Valley Bottom properties and allow you to edit the Valley Bottom name, description and/or metadata | ||
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## Delete a Valley Bottom | ||
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You can delete a Valley Bottom by right clicking on any individual Valley Bottom under the **Riverscapes** node in the QRiS project tree and selecting **Delete**. This will remove the Valley Bottom from the QRiS project. |