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Releases: Reloaded-Project/Reloaded.Injector

Auto Update Dependencies

10 Dec 17:01
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Modified NuGet package to include latest version of all Reloaded packages automatically, such that future upgrades don't have to be manual.

Minor #2 Patch #2

20 Jul 04:24
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  • Optimized the native module collector by reusing the StringBuilder instances to minimize allocations.

Minor #2 Patch #1

18 Jul 22:57
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  • Expose the Cross-Architecture Safety.TryGetModules function, which will allow you to get the modules of a 32-bit process from a 64-bit one.
  • Improve class instantiation performance in some cases.
  • Update Reloaded.Memory and Reloaded-Assembler dependencies.

Minor #2

18 Jul 21:06
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  • Expose the Shellcode Class previously unavailable from the Injector class.
    -- This provides you with access to that particular process' LoadLibrary & GetProcAddress pointers, as well as the ability to call the raw functions.

Minor #1 Patch #1

18 Jul 20:07
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Fix: Bad logic used to wait for module initialization in a process, trying only once instead of up to timeout..

Minor #1

01 Jun 00:39
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[Feature] Allow for specifying whether parameter should be marshalled in the CallFunction function.

Patch #3

26 Apr 19:41
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Changelog

  • Update dependencies of the package. (Except PeNet, don't want extra dependencies recent version brought in)
  • Compress code coverage tools to stop skewing code distribution/percentages on Github.
  • Add missing GC.SuppressFinalize in certain finalizers.
  • Add license in CSProj VS2019 format.

Patch #2

12 Apr 14:37
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Remove reference to System.Windows.Forms

I'm surprised it was there as long as it was, oops!
How did it get there? How did I not notice it? Well, it's gone.

Patch #1

05 Jan 08:10
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This patch implements finalizers in the Shellcode and Injector classes to ensure no memory leaks if they are not manually disposed by the user.

In addition all dependencies used have also been updated.