Skip to content

Backported from godot 4: Make SkeletonIk3D node usable #1637

Backported from godot 4: Make SkeletonIk3D node usable

Backported from godot 4: Make SkeletonIk3D node usable #1637

Triggered via push September 30, 2024 17:38
Status Success
Total duration 18m 35s
Artifacts 2

macos_builds.yml

on: push
Matrix: build-macos
Fit to window
Zoom out
Zoom in

Annotations

1 warning
Editor (target=release_debug, tools=yes)
Cache save failed.

Artifacts

Produced during runtime
Name Size
macos-editor Expired
34.6 MB
macos-template Expired
13.6 MB