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ReanSchwarzer1/README.md

I recently graduated with an MS (Master of Science) in Game Design and Development from
Rochester Institute of Technology.
I completed my B.Tech (Bachelor of Technology) in Computer Science from
SRM Institute of Science and Technology. During my studies, I attended
University of California, Davis as an exchange student for my 7th semester. Additionally, I pursued bridge-level courses in Artificial Intelligence at
Asia University, Taiwan, and in Game Design and Production at
Xamk - South Eastern Finland University of Applied Sciences.

About Me ๐ŸŽฎ๐Ÿ•น

  • I showcased my master's capstone game at GDC 2024, where I connected with industry professionals and peers.
  • I'm passionate about blending emerging technologies (like AR/VR/XR) with innovative game design to push creative boundaries.
  • Currently, I aim to make a significant impact in the AAA game industry as a Game Designer. Feel free to check out my Starfield mod with procedural generation tweaks here!
  • Fun Fact: I wear photochromatic glasses that turn into sunglasses in direct sunlight. ๐Ÿ˜Ž

Connect with Me! ๐ŸŒ

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  1. Covid-AR-Shooting-RL Covid-AR-Shooting-RL Public

    Made for the Covid India Gameathon

    C# 8 4

  2. ComprehensivePauschLabResources ComprehensivePauschLabResources Public

    A comprehensive collection of resources for various domains under Pausch Lab

    4 3

  3. Acceture-Hackathon-MaTrEx Acceture-Hackathon-MaTrEx Public

    Forked from Vivek-Raman/MaTrEx

    MaTrEx - Exploring Specialized Skill Training In Virtual Reality

    C# 3

  4. UE4-NN-Car UE4-NN-Car Public

    Genetic algorithms neural network based on UE4's blueprints for car movement simulation in UE4

    4

  5. Cygnus-X1 Cygnus-X1 Public

    C# 2 1

  6. SurviVE SurviVE Public

    https://youtu.be/NrKnPRG15Qk

    3