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Version 1.1.0
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Rangi42 committed Sep 7, 2019
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4 changes: 2 additions & 2 deletions README.md
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Expand Up @@ -4,11 +4,11 @@ A tilemap editor for [pokecrystal](https://github.com/pret/pokecrystal), [pokere

Inspired by [GSC Town Map Editor](https://hax.iimarckus.org/topic/97/) and [Karteneditor](https://i.imgur.com/70jDfdM.png), but implemented with C++ and [FLTK](http://www.fltk.org/), and with support for tilemaps beyond the Town Map.

Latest release: [**1.0.1**](https://github.com/Rangi42/tilemap-studio/releases/tag/v1.0.1)
Latest release: [**1.1.0**](https://github.com/Rangi42/tilemap-studio/releases/tag/v1.1.0)

Follow the steps in [INSTALL.md](INSTALL.md) to install the release copy of Tilemap Studio, or the longer instructions to build it yourself from source.

The [example/](example/) directory contains different kinds of tilemaps and tileset graphics. **pokered/town_map.rle** is an RBY Town Map; **pokecrystal/\*.bin** are GSC Town Maps; **pokecrystal/\*.tilemap.rle** are Pokégear cards; **polishedcrystal/\*.bin** are PC Town Maps; **polishedcrystal/sgb_border.map** is an SGB border; and **prism/*.bin** are plain tilemaps.
The [example/](example/) directory contains different kinds of tilemaps and tileset graphics. **pokered/town_map.rle** is an RBY Town Map; **pokecrystal/\*.bin** are GSC Town Maps; **polishedcrystal/\*.bin** are PC Town Maps; **pokecrystal/\*.tilemap.rle** are Pokégear cards; **polishedcrystal/sgb_border.map** is tiles + attributes; and **prism/*.bin** are plain tiles.

More information is at the [Skeetendo Forums](https://hax.iimarckus.org/topic/7691/). If you have questions or comments, please go there.

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6 changes: 3 additions & 3 deletions src/version.h
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#ifndef VERSION_H
#define VERSION_H

#define PROGRAM_VERSION 1,0,1
#define PROGRAM_VERSION 1,1,0
#ifdef _DEBUG
#define PROGRAM_VERSION_STRING "1.0.1 [DEBUG]"
#define PROGRAM_VERSION_STRING "1.1.0 [DEBUG]"
#else
#define PROGRAM_VERSION_STRING "1.0.1"
#define PROGRAM_VERSION_STRING "1.1.0"
#endif

#ifdef _WIN32
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