-
Notifications
You must be signed in to change notification settings - Fork 33
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Initial commit: version 0.1.0 prerelease
- Loading branch information
0 parents
commit 32043a9
Showing
224 changed files
with
40,576 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,2 @@ | ||
# No newline conversion | ||
* -text |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,20 @@ | ||
# output directory | ||
bin/ | ||
|
||
# working directory | ||
tmp/ | ||
|
||
# no binaries | ||
*.exe | ||
|
||
# no libraries | ||
*.lib | ||
*.a | ||
lib/* | ||
!lib/fltk-1.3.5-mod.zip | ||
|
||
# no IDE files | ||
*.sdf | ||
*.opensdf | ||
*.suo | ||
*.aps |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,62 @@ | ||
# Install Guide | ||
|
||
## Windows | ||
|
||
**To install Tilemap Studio:** | ||
|
||
1. Download **install.bat** and **tilemapstudio.exe** from [the latest release](https://github.com/Rangi42/tilemap-studio/releases). | ||
2. Hold down Shift, right-click **install.bat**, and click "**Run as administrator**". This will install Tilemap Studio to your account and create a shortcut on your Desktop. | ||
3. Now you can delete the two downloaded files. | ||
4. Double-click **Tilemap Studio** on your Desktop to open it. If you get an error that "mscvrt120.dll is missing", you need to install the [Microsoft Visual C++ 2013 Redistributable](https://www.microsoft.com/en-us/download/details.aspx?id=40784). You may need the x64 version as well as the x86 version, at least for Windows 10. | ||
|
||
If you have Microsoft Visual Studio, you can build Tilemap Studio yourself: | ||
|
||
1. On GitHub, click the green "**Clone or download**" button and click "**Download ZIP**". This will download **tilemap-studio-master.zip**. | ||
2. Unzip tilemap-studio-master.zip. This will create the **tilemap-studio-master** folder. | ||
3. Navigate to the tilemap-studio-master folder in Explorer. | ||
4. Unzip lib/fltk-1.3.5-mod.zip. This will create the lib/**fltk-1.3.5-mod** folder. | ||
5. Open lib/fltk-1.3.5-mod/ide/VisualC2010/fltk.sln in Visual Studio 2013. (Other versions may or may not work, I haven't tried.) | ||
6. A dialog "Upgrade VS++ Compiler and Libraries" will open, since fltk.sln was made for Visual Studio 2008. Click OK. | ||
7. Go to **Build → Batch Build…**, check the projects **fltk**, **fltkimages**, **fltkpng**, **fltkjpeg**, and **fltkzlib** in the Release configuration, and click the **Build** button. | ||
8. Move the .lib files from lib/fltk-1.3.5-mod/lib to lib. | ||
9. Open ide/tilemap-studio.sln in Visual Studio 2013. | ||
10. If the Solution Configuration dropdown on the toolbar says Debug, set it to **Release**. | ||
11. Go to **Build → Build Solution** or press F7 to build the project. This will create bin/Release/**tilemapstudio.exe**. | ||
12. Hold down Shift, right-click **install.bat**, and click "**Run as administrator**". This will install Tilemap Studio to your account and create a shortcut on your Desktop. | ||
|
||
|
||
## Linux | ||
|
||
Run the following commands: | ||
|
||
```bash | ||
# Install dependencies | ||
# (you need at least g++ 4.9 for <regex> support) | ||
sudo apt-get install make g++ git unzip | ||
sudo apt-get install zlib1g-dev libpng-dev libxpm-dev libx11-dev libxft-dev libxinerama-dev libfontconfig1-dev x11proto-xext-dev libxrender-dev libxfixes-dev | ||
|
||
# Clone Tilemap Studio | ||
git clone https://github.com/Rangi42/tilemap-studio.git | ||
cd tilemap-studio | ||
|
||
# Build modified FLTK 1.3.5 with the latest ABI enabled | ||
# (even if you already have libfltk1.3-dev installed) | ||
pushd lib | ||
unzip fltk-1.3.5-mod.zip | ||
cd fltk-1.3.5-mod | ||
chmod +x configure | ||
./configure --prefix="$PWD/.." --with-abiversion=10305 | ||
make | ||
make install | ||
popd | ||
|
||
# Build Tilemap Studio | ||
# ("export PATH" is needed if fltk-config is not already in your PATH) | ||
export PATH="$PWD/lib/bin:$PATH" | ||
make | ||
|
||
# Install Tilemap Studio | ||
# (tested on Ubuntu and Ubuntu derivatives only; it just copies bin/tilemapstudio | ||
# and res/app.xpm to system directories) | ||
sudo make install | ||
``` |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,157 @@ | ||
### GNU LESSER GENERAL PUBLIC LICENSE | ||
|
||
Version 3, 29 June 2007 | ||
|
||
Copyright (C) 2007 Free Software Foundation, Inc. | ||
<https://fsf.org/> | ||
|
||
Everyone is permitted to copy and distribute verbatim copies of this | ||
license document, but changing it is not allowed. | ||
|
||
This version of the GNU Lesser General Public License incorporates the | ||
terms and conditions of version 3 of the GNU General Public License, | ||
supplemented by the additional permissions listed below. | ||
|
||
#### 0. Additional Definitions. | ||
|
||
As used herein, "this License" refers to version 3 of the GNU Lesser | ||
General Public License, and the "GNU GPL" refers to version 3 of the | ||
GNU General Public License. | ||
|
||
"The Library" refers to a covered work governed by this License, other | ||
than an Application or a Combined Work as defined below. | ||
|
||
An "Application" is any work that makes use of an interface provided | ||
by the Library, but which is not otherwise based on the Library. | ||
Defining a subclass of a class defined by the Library is deemed a mode | ||
of using an interface provided by the Library. | ||
|
||
A "Combined Work" is a work produced by combining or linking an | ||
Application with the Library. The particular version of the Library | ||
with which the Combined Work was made is also called the "Linked | ||
Version". | ||
|
||
The "Minimal Corresponding Source" for a Combined Work means the | ||
Corresponding Source for the Combined Work, excluding any source code | ||
for portions of the Combined Work that, considered in isolation, are | ||
based on the Application, and not on the Linked Version. | ||
|
||
The "Corresponding Application Code" for a Combined Work means the | ||
object code and/or source code for the Application, including any data | ||
and utility programs needed for reproducing the Combined Work from the | ||
Application, but excluding the System Libraries of the Combined Work. | ||
|
||
#### 1. Exception to Section 3 of the GNU GPL. | ||
|
||
You may convey a covered work under sections 3 and 4 of this License | ||
without being bound by section 3 of the GNU GPL. | ||
|
||
#### 2. Conveying Modified Versions. | ||
|
||
If you modify a copy of the Library, and, in your modifications, a | ||
facility refers to a function or data to be supplied by an Application | ||
that uses the facility (other than as an argument passed when the | ||
facility is invoked), then you may convey a copy of the modified | ||
version: | ||
|
||
- a) under this License, provided that you make a good faith effort | ||
to ensure that, in the event an Application does not supply the | ||
function or data, the facility still operates, and performs | ||
whatever part of its purpose remains meaningful, or | ||
- b) under the GNU GPL, with none of the additional permissions of | ||
this License applicable to that copy. | ||
|
||
#### 3. Object Code Incorporating Material from Library Header Files. | ||
|
||
The object code form of an Application may incorporate material from a | ||
header file that is part of the Library. You may convey such object | ||
code under terms of your choice, provided that, if the incorporated | ||
material is not limited to numerical parameters, data structure | ||
layouts and accessors, or small macros, inline functions and templates | ||
(ten or fewer lines in length), you do both of the following: | ||
|
||
- a) Give prominent notice with each copy of the object code that | ||
the Library is used in it and that the Library and its use are | ||
covered by this License. | ||
- b) Accompany the object code with a copy of the GNU GPL and this | ||
license document. | ||
|
||
#### 4. Combined Works. | ||
|
||
You may convey a Combined Work under terms of your choice that, taken | ||
together, effectively do not restrict modification of the portions of | ||
the Library contained in the Combined Work and reverse engineering for | ||
debugging such modifications, if you also do each of the following: | ||
|
||
- a) Give prominent notice with each copy of the Combined Work that | ||
the Library is used in it and that the Library and its use are | ||
covered by this License. | ||
- b) Accompany the Combined Work with a copy of the GNU GPL and this | ||
license document. | ||
- c) For a Combined Work that displays copyright notices during | ||
execution, include the copyright notice for the Library among | ||
these notices, as well as a reference directing the user to the | ||
copies of the GNU GPL and this license document. | ||
- d) Do one of the following: | ||
- 0) Convey the Minimal Corresponding Source under the terms of | ||
this License, and the Corresponding Application Code in a form | ||
suitable for, and under terms that permit, the user to | ||
recombine or relink the Application with a modified version of | ||
the Linked Version to produce a modified Combined Work, in the | ||
manner specified by section 6 of the GNU GPL for conveying | ||
Corresponding Source. | ||
- 1) Use a suitable shared library mechanism for linking with | ||
the Library. A suitable mechanism is one that (a) uses at run | ||
time a copy of the Library already present on the user's | ||
computer system, and (b) will operate properly with a modified | ||
version of the Library that is interface-compatible with the | ||
Linked Version. | ||
- e) Provide Installation Information, but only if you would | ||
otherwise be required to provide such information under section 6 | ||
of the GNU GPL, and only to the extent that such information is | ||
necessary to install and execute a modified version of the | ||
Combined Work produced by recombining or relinking the Application | ||
with a modified version of the Linked Version. (If you use option | ||
4d0, the Installation Information must accompany the Minimal | ||
Corresponding Source and Corresponding Application Code. If you | ||
use option 4d1, you must provide the Installation Information in | ||
the manner specified by section 6 of the GNU GPL for conveying | ||
Corresponding Source.) | ||
|
||
#### 5. Combined Libraries. | ||
|
||
You may place library facilities that are a work based on the Library | ||
side by side in a single library together with other library | ||
facilities that are not Applications and are not covered by this | ||
License, and convey such a combined library under terms of your | ||
choice, if you do both of the following: | ||
|
||
- a) Accompany the combined library with a copy of the same work | ||
based on the Library, uncombined with any other library | ||
facilities, conveyed under the terms of this License. | ||
- b) Give prominent notice with the combined library that part of it | ||
is a work based on the Library, and explaining where to find the | ||
accompanying uncombined form of the same work. | ||
|
||
#### 6. Revised Versions of the GNU Lesser General Public License. | ||
|
||
The Free Software Foundation may publish revised and/or new versions | ||
of the GNU Lesser General Public License from time to time. Such new | ||
versions will be similar in spirit to the present version, but may | ||
differ in detail to address new problems or concerns. | ||
|
||
Each version is given a distinguishing version number. If the Library | ||
as you received it specifies that a certain numbered version of the | ||
GNU Lesser General Public License "or any later version" applies to | ||
it, you have the option of following the terms and conditions either | ||
of that published version or of any later version published by the | ||
Free Software Foundation. If the Library as you received it does not | ||
specify a version number of the GNU Lesser General Public License, you | ||
may choose any version of the GNU Lesser General Public License ever | ||
published by the Free Software Foundation. | ||
|
||
If the Library as you received it specifies that a proxy can decide | ||
whether future versions of the GNU Lesser General Public License shall | ||
apply, that proxy's public statement of acceptance of any version is | ||
permanent authorization for you to choose that version for the | ||
Library. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,84 @@ | ||
DESTDIR = | ||
PREFIX = /usr/local | ||
|
||
tilemapstudio = tilemapstudio | ||
tilemapstudiod = tilemapstudiod | ||
|
||
CXX ?= g++ | ||
LD = $(CXX) | ||
RM = rm -rf | ||
|
||
srcdir = src | ||
resdir = res | ||
tmpdir = tmp | ||
debugdir = tmp/debug | ||
bindir = bin | ||
|
||
CXXFLAGS = -std=c++11 -I$(srcdir) -I$(resdir) $(shell fltk-config --use-images --cxxflags) | ||
LDFLAGS = $(shell fltk-config --use-images --ldflags) $(shell pkg-config --libs libpng xpm) | ||
|
||
RELEASEFLAGS = -DNDEBUG -O3 -flto -march=native | ||
DEBUGFLAGS = -DDEBUG -D_DEBUG -O0 -g -ggdb3 -Wall -Wextra -pedantic -Wno-unknown-pragmas -Wno-sign-compare -Wno-unused-parameter | ||
|
||
COMMON = $(wildcard $(srcdir)/*.h) $(wildcard $(resdir)/*.xpm) | ||
SOURCES = $(wildcard $(srcdir)/*.cpp) | ||
OBJECTS = $(SOURCES:$(srcdir)/%.cpp=$(tmpdir)/%.o) | ||
DEBUGOBJECTS = $(SOURCES:$(srcdir)/%.cpp=$(debugdir)/%.o) | ||
TARGET = $(bindir)/$(tilemapstudio) | ||
DEBUGTARGET = $(bindir)/$(tilemapstudiod) | ||
DESKTOP = "$(DESTDIR)$(PREFIX)/share/applications/Tilemap Studio.desktop" | ||
|
||
.PHONY: all $(tilemapstudio) $(tilemapstudiod) release debug clean install uninstall | ||
|
||
.SUFFIXES: .o .cpp | ||
|
||
all: $(tilemapstudio) | ||
|
||
$(tilemapstudio): release | ||
$(tilemapstudiod): debug | ||
|
||
release: CXXFLAGS += $(RELEASEFLAGS) | ||
release: $(TARGET) | ||
|
||
debug: CXXFLAGS += $(DEBUGFLAGS) | ||
debug: $(DEBUGTARGET) | ||
|
||
$(TARGET): $(OBJECTS) | ||
@mkdir -p $(@D) | ||
$(LD) -o $@ $^ $(LDFLAGS) | ||
|
||
$(DEBUGTARGET): $(DEBUGOBJECTS) | ||
@mkdir -p $(@D) | ||
$(LD) -o $@ $^ $(LDFLAGS) | ||
|
||
$(tmpdir)/%.o: $(srcdir)/%.cpp $(COMMON) | ||
@mkdir -p $(@D) | ||
$(CXX) -c $(CXXFLAGS) -o $@ $< | ||
|
||
$(debugdir)/%.o: $(srcdir)/%.cpp $(COMMON) | ||
@mkdir -p $(@D) | ||
$(CXX) -c $(CXXFLAGS) -o $@ $< | ||
|
||
clean: | ||
$(RM) $(TARGET) $(DEBUGTARGET) $(OBJECTS) $(DEBUGOBJECTS) | ||
|
||
install: release | ||
mkdir -p $(DESTDIR)$(PREFIX)/bin | ||
cp $(TARGET) $(DESTDIR)$(PREFIX)/bin/$(tilemapstudio) | ||
mkdir -p $(DESTDIR)$(PREFIX)/share/pixmaps | ||
cp $(resdir)/app.xpm $(DESTDIR)$(PREFIX)/share/pixmaps/tilemapstudio48.xpm | ||
cp $(resdir)/app-icon.xpm $(DESTDIR)$(PREFIX)/share/pixmaps/tilemapstudio16.xpm | ||
mkdir -p $(DESTDIR)$(PREFIX)/share/applications | ||
echo "[Desktop Entry]" > $(DESKTOP) | ||
echo "Name=Tilemap Studio" >> $(DESKTOP) | ||
echo "Comment=Edit pokered and pokecrystal tilemaps" >> $(DESKTOP) | ||
echo "Icon=$(PREFIX)/share/pixmaps/tilemapstudio48.xpm" >> $(DESKTOP) | ||
echo "Exec=$(PREFIX)/bin/$(tilemapstudio)" >> $(DESKTOP) | ||
echo "Type=Application" >> $(DESKTOP) | ||
echo "Terminal=false" >> $(DESKTOP) | ||
|
||
uninstall: | ||
rm -f $(DESTDIR)$(PREFIX)/bin/$(tilemapstudio) | ||
rm -f $(DESTDIR)$(PREFIX)/share/pixmaps/tilemapstudio48.xpm | ||
rm -f $(DESTDIR)$(PREFIX)/share/pixmaps/tilemapstudio16.xpm | ||
rm -f $(DESKTOP) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,13 @@ | ||
# Tilemap Studio | ||
|
||
A tilemap editor for [pokecrystal](https://github.com/pret/pokecrystal), [pokered](https://github.com/pret/pokered), and hacks including [Polished Crystal v2](https://github.com/Rangi42/polishedcrystal/tree/v2.2.0), [Red++ v3](https://github.com/TheFakeMateo/rpp-backup), [Orange](https://github.com/PiaCarrot/pokeorange), [Prism](https://www.reddit.com/r/PokemonPrism), and many more. | ||
|
||
Inspired by [GSC Town Map Editor](https://hax.iimarckus.org/topic/97/) and Karteneditor, but implemented with C++ and [FLTK](http://www.fltk.org/), and with support for tilemaps beyond the Town Map. | ||
|
||
Latest prerelease: [**0.1.0**](https://github.com/Rangi42/polished-map/releases/tag/v0.1.0) | ||
|
||
Follow the steps in [INSTALL.md](INSTALL.md) to install the release copy of Tilemap Studio, or the longer instructions to build it yourself from source. | ||
|
||
The [example/](example/) directory contains tilemaps and tileset graphics for three different kinds of Town Map. Each one uses a different format: **pokered/town_map.rle** is an RBY Town Map, **pokecrystal/\*.bin** are GSC Town Maps, and **polishedcrystal/\*.bin** are PC Town Maps. | ||
|
||
![Screenshot](screenshot.png) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,11 @@ | ||
# To Do | ||
|
||
## Features | ||
|
||
* **Print tilemap screenshots** | ||
* **Load tileset graphics** (support PNG, BMP, 1BPP, 2BPP, and LZ-compressed BPP) | ||
* **Generate tilemaps and tilesets from images** | ||
* Native-looking build on Mac OS X (involves publishing an app bundle release, and using the system menu bar) | ||
* Scale the UI for high-DPI displays | ||
* Generate tilemap images from the command line | ||
* Allow undo/redo for resize operations |
Binary file not shown.
Binary file not shown.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,22 @@ | ||
|
||
Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio 2013 | ||
VisualStudioVersion = 12.0.40629.0 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Tilemap Studio", "tilemap-studio.vcxproj", "{A96E1028-F96F-4519-B9DA-24C86DA2AD0D}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|Win32 = Debug|Win32 | ||
Release|Win32 = Release|Win32 | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{A96E1028-F96F-4519-B9DA-24C86DA2AD0D}.Debug|Win32.ActiveCfg = Debug|Win32 | ||
{A96E1028-F96F-4519-B9DA-24C86DA2AD0D}.Debug|Win32.Build.0 = Debug|Win32 | ||
{A96E1028-F96F-4519-B9DA-24C86DA2AD0D}.Release|Win32.ActiveCfg = Release|Win32 | ||
{A96E1028-F96F-4519-B9DA-24C86DA2AD0D}.Release|Win32.Build.0 = Release|Win32 | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
EndGlobal |
Oops, something went wrong.