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Detach HUD from camera. It now follows camera rotation with some thresholds, hopefully making it easier to read. Should also help with reading at those icons that would show up on the edges of the camera;
Fixed white ground textures / missing effects. Usually triggered by opening the notes menu during or after the intro.
Add option to toggle the controller models. They are now hidden by default, until I can make them less broken. They're currently broken in the intro, and when going from in-game to the main menu;
Make the hand laser draw on top of everything;
Prevent accidentally clicking menu options when the laser is swapping hands;
Attach loading and title screens to camera, preventing this information from showing behind your back;
Fixed missing fog in some scenes (usually during and after the intro, but not only there);
Fixed some parts of the UI being obscured by world objects, which could make it impossible to tell which dialog option was currently selected;
Fixed weird camera positions when starting some animations, like when getting inside the car in the intro.