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Add normalization steps for all scene object names to the RSW decoder #377

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RSW: Add normalization steps for all scene object names
And I forgot about those, as well. They're all gibberish, although it shouldn't matter as the names aren't required to render the objects.
rdw-software committed Feb 18, 2024
commit 93539bd084fd5ecbd84360fb4de653713566788c
8 changes: 4 additions & 4 deletions Core/FileFormats/RagnarokRSW.lua
Original file line number Diff line number Diff line change
@@ -325,7 +325,7 @@ function RagnarokRSW:DecodeAnimatedProps()
objectInfo.unknownMysteryByte = 0
end

objectInfo.name = iconv.convert(ffi_string(prop.name), "CP949", "UTF-8") or ""
objectInfo.name = RagnarokGRF:DecodeFileName(ffi_string(prop.name))
objectInfo.animationTypeID = tonumber(prop.animation_type_id)
objectInfo.animationSpeedPercentage = tonumber(prop.animation_speed)
objectInfo.isSolid = tonumber(prop.block_type_id) == RagnarokRSW.PROP_COLLISION_TYPE_SOLID
@@ -363,7 +363,7 @@ function RagnarokRSW:DecodeDynamicLightSource()
end

local lightSource = {
name = ffi_string(objectInfo.name),
name = iconv.convert(ffi_string(objectInfo.name), "CP949", "UTF-8") or "",
normalizedWorldPosition = {
x = objectInfo.position.x * RagnarokGND.NORMALIZING_SCALE_FACTOR,
y = -1 * objectInfo.position.y * RagnarokGND.NORMALIZING_SCALE_FACTOR,
@@ -383,7 +383,7 @@ end
function RagnarokRSW:DecodeSpatialAudioSource()
local reader = self.reader
local objectInfo = {
name = reader:GetNullTerminatedString(80),
name = iconv.convert(reader:GetNullTerminatedString(80), "CP949", "UTF-8") or "",
soundFile = reader:GetNullTerminatedString(80),
normalizedWorldPosition = {
x = reader:GetFloat() * RagnarokGND.NORMALIZING_SCALE_FACTOR,
@@ -427,7 +427,7 @@ function RagnarokRSW:DecodeParticleEffectEmitter()
local particleEmissionDelayInSeconds = emitter.emission_speed / expectedFPS

local objectInfo = {
name = ffi_string(emitter.name),
name = iconv.convert(ffi_string(emitter.name), "CP949", "UTF-8") or "",
normalizedWorldPosition = {
x = emitter.position.x * RagnarokGND.NORMALIZING_SCALE_FACTOR,
y = -1 * emitter.position.y * RagnarokGND.NORMALIZING_SCALE_FACTOR,
48 changes: 24 additions & 24 deletions Tests/FileFormats/RagnarokRSW.spec.lua
Original file line number Diff line number Diff line change
@@ -57,11 +57,11 @@ describe("RagnarokRSW", function()
assertEquals(rsw.numSceneObjects, 8)

assertEquals(#rsw.animatedProps, 2)
assertEquals(rsw.animatedProps[1].name, "Doodad1")
assertEquals(rsw.animatedProps[1].name, "doodad1")
assertEquals(rsw.animatedProps[1].animationTypeID, RagnarokRSW.ANIMATION_TYPE_ONCE)
assertEquals(rsw.animatedProps[1].animationSpeedPercentage, 1.5)
assertEquals(rsw.animatedProps[1].isSolid, false)
assertEquals(rsw.animatedProps[1].rsmFile, "test\\model1.rsm")
assertEquals(rsw.animatedProps[1].rsmFile, "test/model1.rsm")
assertEquals(rsw.animatedProps[1].rsmNodeName, "NodeName1")
assertEquals(rsw.animatedProps[1].normalizedWorldPosition.x, 0.2 * 1)
assertEquals(rsw.animatedProps[1].normalizedWorldPosition.y, -0.2 * 2)
@@ -74,11 +74,11 @@ describe("RagnarokRSW", function()
assertEquals(rsw.animatedProps[1].scale.z, 1)
assertEquals(rsw.animatedProps[1].unknownMysteryByte, 0)

assertEquals(rsw.animatedProps[2].name, "Doodad2")
assertEquals(rsw.animatedProps[2].name, "doodad2")
assertEquals(rsw.animatedProps[2].animationTypeID, RagnarokRSW.ANIMATION_TYPE_LOOPING)
assertEquals(rsw.animatedProps[2].animationSpeedPercentage, 2.5)
assertEquals(rsw.animatedProps[2].isSolid, false)
assertEquals(rsw.animatedProps[2].rsmFile, "ModelName2")
assertEquals(rsw.animatedProps[2].rsmFile, "modelname2")
assertEquals(rsw.animatedProps[2].rsmNodeName, "NodeName2")
assertEquals(rsw.animatedProps[2].normalizedWorldPosition.x, 0.2 * 4)
assertEquals(rsw.animatedProps[2].normalizedWorldPosition.y, -0.2 * 5)
@@ -204,11 +204,11 @@ describe("RagnarokRSW", function()
assertEquals(rsw.numSceneObjects, 8)

assertEquals(#rsw.animatedProps, 2)
assertEquals(rsw.animatedProps[1].name, "Doodad1")
assertEquals(rsw.animatedProps[1].name, "doodad1")
assertEquals(rsw.animatedProps[1].animationTypeID, RagnarokRSW.ANIMATION_TYPE_ONCE)
assertEquals(rsw.animatedProps[1].animationSpeedPercentage, 1.5)
assertEquals(rsw.animatedProps[1].isSolid, false)
assertEquals(rsw.animatedProps[1].rsmFile, "test\\model1.rsm")
assertEquals(rsw.animatedProps[1].rsmFile, "test/model1.rsm")
assertEquals(rsw.animatedProps[1].rsmNodeName, "NodeName1")
assertEquals(rsw.animatedProps[1].normalizedWorldPosition.x, 0.2 * 1)
assertEquals(rsw.animatedProps[1].normalizedWorldPosition.y, -0.2 * 2)
@@ -221,11 +221,11 @@ describe("RagnarokRSW", function()
assertEquals(rsw.animatedProps[1].scale.z, 1)
assertEquals(rsw.animatedProps[1].unknownMysteryByte, 0)

assertEquals(rsw.animatedProps[2].name, "Doodad2")
assertEquals(rsw.animatedProps[2].name, "doodad2")
assertEquals(rsw.animatedProps[2].animationTypeID, RagnarokRSW.ANIMATION_TYPE_LOOPING)
assertEquals(rsw.animatedProps[2].animationSpeedPercentage, 2.5)
assertEquals(rsw.animatedProps[2].isSolid, false)
assertEquals(rsw.animatedProps[2].rsmFile, "ModelName2")
assertEquals(rsw.animatedProps[2].rsmFile, "modelname2")
assertEquals(rsw.animatedProps[2].rsmNodeName, "NodeName2")
assertEquals(rsw.animatedProps[2].normalizedWorldPosition.x, 0.2 * 4)
assertEquals(rsw.animatedProps[2].normalizedWorldPosition.y, -0.2 * 5)
@@ -351,11 +351,11 @@ describe("RagnarokRSW", function()
assertEquals(rsw.numSceneObjects, 8)

assertEquals(#rsw.animatedProps, 2)
assertEquals(rsw.animatedProps[1].name, "Doodad1")
assertEquals(rsw.animatedProps[1].name, "doodad1")
assertEquals(rsw.animatedProps[1].animationTypeID, RagnarokRSW.ANIMATION_TYPE_ONCE)
assertEquals(rsw.animatedProps[1].animationSpeedPercentage, 1.5)
assertEquals(rsw.animatedProps[1].isSolid, false)
assertEquals(rsw.animatedProps[1].rsmFile, "test\\model1.rsm")
assertEquals(rsw.animatedProps[1].rsmFile, "test/model1.rsm")
assertEquals(rsw.animatedProps[1].rsmNodeName, "NodeName1")
assertEquals(rsw.animatedProps[1].normalizedWorldPosition.x, 0.2 * 1)
assertEquals(rsw.animatedProps[1].normalizedWorldPosition.y, -0.2 * 2)
@@ -368,11 +368,11 @@ describe("RagnarokRSW", function()
assertEquals(rsw.animatedProps[1].scale.z, 1)
assertEquals(rsw.animatedProps[1].unknownMysteryByte, 0)

assertEquals(rsw.animatedProps[2].name, "Doodad2")
assertEquals(rsw.animatedProps[2].name, "doodad2")
assertEquals(rsw.animatedProps[2].animationTypeID, RagnarokRSW.ANIMATION_TYPE_LOOPING)
assertEquals(rsw.animatedProps[2].animationSpeedPercentage, 2.5)
assertEquals(rsw.animatedProps[2].isSolid, false)
assertEquals(rsw.animatedProps[2].rsmFile, "ModelName2")
assertEquals(rsw.animatedProps[2].rsmFile, "modelname2")
assertEquals(rsw.animatedProps[2].rsmNodeName, "NodeName2")
assertEquals(rsw.animatedProps[2].normalizedWorldPosition.x, 0.2 * 4)
assertEquals(rsw.animatedProps[2].normalizedWorldPosition.y, -0.2 * 5)
@@ -498,11 +498,11 @@ describe("RagnarokRSW", function()
assertEquals(rsw.numSceneObjects, 8)

assertEquals(#rsw.animatedProps, 2)
assertEquals(rsw.animatedProps[1].name, "Doodad1")
assertEquals(rsw.animatedProps[1].name, "doodad1")
assertEquals(rsw.animatedProps[1].animationTypeID, RagnarokRSW.ANIMATION_TYPE_ONCE)
assertEquals(rsw.animatedProps[1].animationSpeedPercentage, 1.5)
assertEquals(rsw.animatedProps[1].isSolid, false)
assertEquals(rsw.animatedProps[1].rsmFile, "test\\model1.rsm")
assertEquals(rsw.animatedProps[1].rsmFile, "test/model1.rsm")
assertEquals(rsw.animatedProps[1].rsmNodeName, "NodeName1")
assertEquals(rsw.animatedProps[1].normalizedWorldPosition.x, 0.2 * 1)
assertEquals(rsw.animatedProps[1].normalizedWorldPosition.y, -0.2 * 2)
@@ -515,11 +515,11 @@ describe("RagnarokRSW", function()
assertEquals(rsw.animatedProps[1].scale.z, 1)
assertEquals(rsw.animatedProps[1].unknownMysteryByte, 0)

assertEquals(rsw.animatedProps[2].name, "Doodad2")
assertEquals(rsw.animatedProps[2].name, "doodad2")
assertEquals(rsw.animatedProps[2].animationTypeID, RagnarokRSW.ANIMATION_TYPE_LOOPING)
assertEquals(rsw.animatedProps[2].animationSpeedPercentage, 2.5)
assertEquals(rsw.animatedProps[2].isSolid, false)
assertEquals(rsw.animatedProps[2].rsmFile, "ModelName2")
assertEquals(rsw.animatedProps[2].rsmFile, "modelname2")
assertEquals(rsw.animatedProps[2].rsmNodeName, "NodeName2")
assertEquals(rsw.animatedProps[2].normalizedWorldPosition.x, 0.2 * 4)
assertEquals(rsw.animatedProps[2].normalizedWorldPosition.y, -0.2 * 5)
@@ -637,11 +637,11 @@ describe("RagnarokRSW", function()
assertEquals(rsw.numSceneObjects, 8)

assertEquals(#rsw.animatedProps, 2)
assertEquals(rsw.animatedProps[1].name, "Doodad1")
assertEquals(rsw.animatedProps[1].name, "doodad1")
assertEquals(rsw.animatedProps[1].animationTypeID, RagnarokRSW.ANIMATION_TYPE_ONCE)
assertEquals(rsw.animatedProps[1].animationSpeedPercentage, 1.5)
assertEquals(rsw.animatedProps[1].isSolid, false)
assertEquals(rsw.animatedProps[1].rsmFile, "test\\model1.rsm")
assertEquals(rsw.animatedProps[1].rsmFile, "test/model1.rsm")
assertEquals(rsw.animatedProps[1].rsmNodeName, "NodeName1")
assertEquals(rsw.animatedProps[1].normalizedWorldPosition.x, 0.2 * 1)
assertEquals(rsw.animatedProps[1].normalizedWorldPosition.y, -0.2 * 2)
@@ -654,11 +654,11 @@ describe("RagnarokRSW", function()
assertEquals(rsw.animatedProps[1].scale.z, 1)
assertEquals(rsw.animatedProps[1].unknownMysteryByte, 0)

assertEquals(rsw.animatedProps[2].name, "Doodad2")
assertEquals(rsw.animatedProps[2].name, "doodad2")
assertEquals(rsw.animatedProps[2].animationTypeID, RagnarokRSW.ANIMATION_TYPE_LOOPING)
assertEquals(rsw.animatedProps[2].animationSpeedPercentage, 2.5)
assertEquals(rsw.animatedProps[2].isSolid, false)
assertEquals(rsw.animatedProps[2].rsmFile, "ModelName2")
assertEquals(rsw.animatedProps[2].rsmFile, "modelname2")
assertEquals(rsw.animatedProps[2].rsmNodeName, "NodeName2")
assertEquals(rsw.animatedProps[2].normalizedWorldPosition.x, 0.2 * 4)
assertEquals(rsw.animatedProps[2].normalizedWorldPosition.y, -0.2 * 5)
@@ -776,11 +776,11 @@ describe("RagnarokRSW", function()
assertEquals(rsw.numSceneObjects, 8)

assertEquals(#rsw.animatedProps, 2)
assertEquals(rsw.animatedProps[1].name, "Doodad1")
assertEquals(rsw.animatedProps[1].name, "doodad1")
assertEquals(rsw.animatedProps[1].animationTypeID, RagnarokRSW.ANIMATION_TYPE_ONCE)
assertEquals(rsw.animatedProps[1].animationSpeedPercentage, 1.5)
assertEquals(rsw.animatedProps[1].isSolid, false)
assertEquals(rsw.animatedProps[1].rsmFile, "test\\model1.rsm")
assertEquals(rsw.animatedProps[1].rsmFile, "test/model1.rsm")
assertEquals(rsw.animatedProps[1].rsmNodeName, "NodeName1")
assertEquals(rsw.animatedProps[1].normalizedWorldPosition.x, 0.2 * 1)
assertEquals(rsw.animatedProps[1].normalizedWorldPosition.y, -0.2 * 2)
@@ -793,11 +793,11 @@ describe("RagnarokRSW", function()
assertEquals(rsw.animatedProps[1].scale.z, 1)
assertEquals(rsw.animatedProps[1].unknownMysteryByte, 171)

assertEquals(rsw.animatedProps[2].name, "Doodad2")
assertEquals(rsw.animatedProps[2].name, "doodad2")
assertEquals(rsw.animatedProps[2].animationTypeID, RagnarokRSW.ANIMATION_TYPE_LOOPING)
assertEquals(rsw.animatedProps[2].animationSpeedPercentage, 2.5)
assertEquals(rsw.animatedProps[2].isSolid, false)
assertEquals(rsw.animatedProps[2].rsmFile, "ModelName2")
assertEquals(rsw.animatedProps[2].rsmFile, "modelname2")
assertEquals(rsw.animatedProps[2].rsmNodeName, "NodeName2")
assertEquals(rsw.animatedProps[2].normalizedWorldPosition.x, 0.2 * 4)
assertEquals(rsw.animatedProps[2].normalizedWorldPosition.y, -0.2 * 5)