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Discard transparent background pixels in the fragment shader instead of a separate CPU pre-processing step #670

Discard transparent background pixels in the fragment shader instead of a separate CPU pre-processing step

Discard transparent background pixels in the fragment shader instead of a separate CPU pre-processing step #670

Triggered via pull request February 6, 2024 15:35
Status Success
Total duration 1m 8s
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static-analysis.yml

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