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Adds spritefusion support #502

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Apr 22, 2024
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7 changes: 6 additions & 1 deletion CHANGELOG.md
Original file line number Diff line number Diff line change
@@ -1,10 +1,15 @@
# NEXT
- `GameMap` Improvements. Now you can access the layers
Breaking Changes:
- `WorldMap` expect `List<TileLayerComponent>` instead of `List<TileModel>`;
- `WorldMap` expect `List<Layer>` instead of `List<TileModel>`;
- `MatrixMapGenerator.generate` now expect `List<MatrixLayer> layers` instead og `List<List<double>> matrix`;
- `TileModel` renamed to `Tile`;
- `TileModelSprite` renamed to `TileSprite`.
- Adds support to load map built by [SpriteFusion](https://www.spritefusion.com/). Use `WorldMapBySpritefusion`.
Breaking Changes:
- Renamed `TiledReader` to `WorldMapReader`.
- Renamed `TiledReader.asset` to `WorldMapReader.fromAsset`.
- Renamed `TiledReader.network` to `WorldMapReader.fromNetwork`.

# 3.7.1
- Fix keyboard param. [#500](https://github.com/RafaelBarbosatec/bonfire/pull/500). Thanks [jakobodman123](https://github.com/jakobodman123)
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12 changes: 6 additions & 6 deletions example/.metadata
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@
# This file should be version controlled and should not be manually edited.

version:
revision: "41456452f29d64e8deb623a3c927524bcf9f111b"
revision: "7482962148e8d758338d8a28f589f317e1e42ba4"
channel: "stable"

project_type: app
Expand All @@ -13,11 +13,11 @@ project_type: app
migration:
platforms:
- platform: root
create_revision: 41456452f29d64e8deb623a3c927524bcf9f111b
base_revision: 41456452f29d64e8deb623a3c927524bcf9f111b
- platform: linux
create_revision: 41456452f29d64e8deb623a3c927524bcf9f111b
base_revision: 41456452f29d64e8deb623a3c927524bcf9f111b
create_revision: 7482962148e8d758338d8a28f589f317e1e42ba4
base_revision: 7482962148e8d758338d8a28f589f317e1e42ba4
- platform: macos
create_revision: 7482962148e8d758338d8a28f589f317e1e42ba4
base_revision: 7482962148e8d758338d8a28f589f317e1e42ba4

# User provided section

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