Rework Intro Dropship Script to avoid player overlap #809
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This rework had me gone through several approaches to fix the inconsistent behavior we have in regards to the Intro Dropships which is whenever there's more than 4 players in a Dropship the second one is still unlikely to be used. Code was instead just overlaping the extra players on top of the players of the first Dropship.
This overhaul makes the Dropships behave consistently now like vanilla and players will only start overlapping each other when both Dropships are full, otherwise code will always attempt to populate them properly instead.