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Releases: R2Northstar/Northstar

v1.7.2

26 May 23:34
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Changes:
Make curl logging optional to avoid accidentally leaking Origin token when screensharing console window (#141)

Contributors:
@BobTheBob9

v1.7.1

15 May 09:37
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Changes and fixes:
Compare UID from connect on activate (#175)
Log UID in a variety of places during auth process (#174)
Block emit command when sv_cheats is disabled (#170)
Don't allow multiple of the same account to connect without a commandline arg (#161)

Backend:
Reject non-string values in server/update_values (#74)
Move setting heartbeat so it can't be changed by the request data (#68)
Encode usernames so that they are valid URI strings (#70)
Guard against duplicate ports (#67)
Query game port on server create (#63)
Fix modInfo not iterable maybe (#62)
uid<->username lookup routes (#36)
Exposing player data (layouts and game stats) through endpoints. (#48)

Contributors:
@ASpoonPlaysGames @barnabwhy @BobTheBob9 @emma-miler @GeckoEidechse

v1.7.0

30 Apr 23:49
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northstar

Features:
Add Attrition (#321)
Change default sort method for server browser (#303)

Bugfixes:
Bring frontline spawns more in line with vanilla functionality (#318)
Set dropship models correctly for different teams (#329)

Contributors:
@0xMihir @BobTheBob9 @emma-miler @F1F7Y @GeckoEidechse @r-ex @taskinoz @warmist

v1.6.4

28 Apr 21:45
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Features:
Upload Northstar to Thunderstore on release through GitHub Actions (#258)

Bugfixes:
Fix debug launcher builds (#150)
Write launcher version to log file (#153)
Make mod button in main menu accessible when running with -dev (#320)
Fix singleplayer map name for Discord presence (#326)
Fix version number in user-agent not being correct when running Titanfall2.exe with -northstar (#152)
Updated the localization files

Contributors:
@abarichello @emma-miler @GeckoEidechse @Kaze-Kami

v1.6.3

12 Apr 21:47
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Bugfixes:
Updated Northstar executable icon (#127)
Don't run killreplay if epilogue is active (#296)
Server browser improvements and hide server info if no server focused (#295)
Restrict sending messages on connect and log sent messages (#299)

Contributors:
@BobTheBob9 @emma-miler @Kaze-Kami @xamionex

v1.6.2

09 Apr 23:16
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Cleanup:
Deleted MinHook.x64.dll as it's no longer needed (#223)

Bugfixes:
Fixed servercrash because batteryContainer entity is null (#267)
Fixed being able to capture flags during epilogue and halftime (#282)
New Map Menu: Fixed invalid combinations of gamemodes/maps and scrolling (#283)
Fixed evac issues on colony (#288)
Fixed Campaign crashing due to DiscordRPC (#285)
Fixed sometimes crashing in Infection and Fastball when respawning (#294)

Contributors:
@ASpoonPlaysGames @BobTheBob9 @F1F7Y @H0L0theBard @pg9182 @RomeoCantCode

v1.6.1

03 Apr 14:06
50ea7b3
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Bugfixes:
Fixed DiscordRPC instantly closing the game if Discord is not running.

Contributors:
@emma-miler @p0358

v1.6.0

29 Mar 14:30
50ea7b3
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Features
Update private match map select menu (#194)
Implemented stub loading which greatly reduces memory usage when running dedicated servers (#81)
Added 'Respawn Protection' match setting (#167)
New chathooks available: server broadcasts, whispers and more. (#74) and (#217). Examples here
Playlist overrides now work on listen servers (#70)
Updated list of Gun Game weapons (#252)
Auto-generate startup arg files (#99)
ConVar class rebuild (#90)
Added function to update vortex shield ignored weapons (#250)
Added a default plugin for Discord Rich Presence integration. (NorthstarDiscordRPC)

Bugfixes
Update floor is lava riff on maps Crash Site, Drydock, and Complex (#181)
Fixed lethal fog on Deck and Stacks (#181)
Amped Hardpoint now works on Homestead (#174)
Fixed hardpoints getting stuck on amped status (#199)
Implemented amped/unamped hardpoint prop animations
Fixed Last Titan Stading battery spawns on Angel City and Forwardbase Kodai (#224)
Core meter now shows progression towards electric smoke on titans (#212)
Multiple resolutions for the Northstar icon (#97)
Fix Game Crash on Amped Hardpoint when player not in Capper Array #279
Updated the localization files

Backend
We now have a landing page (#32), check https://northstar.tf
Added caching of server list (#30)
Added version numbering for master server requests (#113)
Add check for player name correctness. (#86)
The build pipelines now generate a md5sum.txt file, this can be used to ensure that the downloaded release matches with the git repository.

Contributors:
@abarichello @ASpoonPlaysGames @barnabwhy @begin-theadventure @BobTheBob9 @cpdt @Dinorush @emma-miler @F1F7Y @fvnkhead @GeckoEidechse @H0L0theBard @hummusbird @JMM889901 @KittenPopo @lapaxx @laundmo @Mauler125 @MysteriousRSA @Neoministein @Orpheus2401 @PANCHO7532B @pg9182 @RoyalBlue1 @SamLam140330 @taskinoz @uniboi @x3Karma @xamionex

v1.5.1

18 Feb 17:12
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Bugfixes:
Sticks and Stones: Fixed top player highlight when the leader exits the match. (#197)
Fixed assist crashes (#215)
Fixed battery bug in LTS (#218)
Fixed tethers not despawning on round end (#219)
Log players UUID on connect. (#220)
Fix LTS crash related to viewentity
Fixed assists not updating
New spawnzone algorithm for CTF
Updated the localization files

Release generated by: https://github.com/R2Northstar/Northstar/actions/runs/1865499529

Contributors:
@abarichello @ASpoonPlaysGames @BobTheBob9 @Coopyy @cpdt @Dinorush

v1.5.0

13 Feb 21:44
791cc16
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Gamemodes:
New gamemodes: Sticks and Stones and Titan Free for All
Add fastball panels for Homestead and Drydock

Features:
Added support for LatencyFleX on Linux
Added command line option for custom northstar directory
New 'installed mods' menu
Added GitHub Actions CI stage to build Northstar packages
Melee can now be used as a primary weapon
Removed sv_cheats condition from kill and explode
New GunGame Percentage Meter
Added tactical ability restriction
Added Squirrel callbacks for messages sent by chat
Added client command notification callbacks in Squirrel
Added ns_resetpersistence console command
Audio Override

Bugfixes:
Updated the localization files
Added flag carrier scoring to Live Fire Arena
Added assist medals and scoring
Fix game crashing when using the quit console command
Added Fastball spawns for all remaining maps (Homestead, Drydock, Crash Site, Rise, Glitch, Relic
Added missing minimap icons for CTF, Live Fire, Marked for Death and Amped Hardpoint
Fixed CTF halftime flag swap on Kodai and Meadow
Increased Epilogue dropship health
Added score points to Amped Hardpoint
New Pilots vs Pilots spawnpoints
Added dialogs and status messages to panel_mainmenu
Limit title update interval to 500ms
Fixed Marvins flying when grappled
Fixed using boosts with primary equipped melee weapons
Removed Stacks from Fastball map rotation
GetTimeLimit_ForGameMode() is no longer a stub
Moved fastball panel B on glitch
Hide death from scoreboard when playerDeathHidden is true
Stopped hooking language functions on dedicated server
Fixed Angel City skybox fog
Added evac nodes to Colony

Contributors:
@abarichello @Aida-Enna @alt4 @Alystrasz @ASpoonPlaysGames @barnabwhy @BobTheBob9 @connieprice @connorsullivan @Coopyy @Dinorush @Distion55x @EladNLG @emma-miler @F1F7Y @GeckoEidechse @H0L0theBard @HappyDOGE @hummusbird @iCrazyBlaze @Jeremiah-Roise @JMM889901 @KanjiuAkuma @KyleGospo @laundmo @Legonzaur @MiloAkerman @Neoministein @Orpheus2401 @p0358 @pg9182 @piebaker @RoyalBlue1 @VITALISED @wolf109909 @WtzLAS @x3Karma @xamionex @zxcPandora