Releases: R2Northstar/Northstar
v1.10.9
Fixes:
Fix calling TitanEject
without arguments crashing server (#538)
Contributors:
@ScureX @H0L0theBard
v1.10.8
Changelog:
Update actions to newest version (#371)
Use tagged version of DiscordRPC (#379)
Use tagged version of Navmeshes (#380)
Contributors:
@GeckoEidechse
v1.10.7
Fixes:
Fixed Evac Visual and Sound (#466)
Fixed invalid titan soul crash on arm badge (#361)
Halfway decent fix to allow changing of minimap size and zoom midgame (#265)
Restored hud_takesshots
functionality to automatically take screenshots of scoreboard (#522)
Fixed ctf Sound Events and Flag Icon (#515)
Add datatables (dumped from rpak) (#517)
Better Decloaking Check to Support Modding (#514)
Contributors:
@BobTheBob9 @DBmaoha @Dinorush @JMM889901
v1.10.6
Fixes:
Hide and seek crash fix (#488)
Fixed server crash from demigod setting health over max health. (#509)
Fixed SuddenDeath Based Modes Stuck (#496)
Fixed EarnMeter OverDrive not reset after player died (#486)
Allow MP server scripts to compile with -dev
or developer 1
(#492)
Added CUSTOMIZE_LOADOUT
achievement (#489)
Added Callsign Event for Core Earned And Titan Kill (#495)
Added Music and Dialogue Event (#469)
Contributors:
@ASpoonPlaysGames @BobTheBob9 @catornot @DBmaoha @Erlite @uniboi
v1.10.5
Fixes:
Fix player count in server presence (#322, #323)
Contributors:
@emma-miler
v1.10.4
Fixes:
Fix status
hooks (#316)
Contributors:
@BobTheBob9
v1.10.3
Fixes:
Remove dev-only flag from save_enable
(#315)
Contributors:
@H0L0theBard
v1.10.2
Fixes:
Fix invalid name check (#307)
Improve authentication flow (#306)
Contributors:
@emma-miler @RoyalBlue1
v1.10.1
Fixes:
Fix typo in ConVar::SetValue( const char* )
(#296)
Change accidentally broken m_UID offset
(#301)
Fix reading of cvar net_data_block_enabled
(#302)
Contributors:
@BobTheBob9
v1.10.0
Features:
Implemented JSON into the SquirrelVM (#172, #222)
Serverside RUI (#435)
Update "The Hidden" to make use of Serverside RUI (#455)
Add functions to allow for custom damage source IDs (#311)
Change modlist interface (#401, #510)
Allow rpaks to use starpaks that are in the mod's folder (#279)
Changes:
Big refactor (#171)
Standardise concommand func naming in C++ (#277)
Use refactor's updated miscserverscript defs (#519)
Fixes:
Remove potentially clashing define (#235)
Refuse noclipping while player is setparented (#487)
Add missing translations (#508)
Update Japanese Translation (#499 )
Fixed Phase Rewind not behaving well (#505)
Fix crash when final killcam entity becomes invalid (#516)
Added ReaperFall Marks and Reapers' Outlines (#468)
Fix up squirrel sq_getentity
defs (0c729c6)
Fixup more cvars (#294)
Updated the localization files
Additional note:
Northstar now has a new masterserver, Atlas, which should be faster, more reliable, return more descriptive error messages, and better handle restarts.
Contributors:
@Alystrasz @ASpoonPlaysGames @BobTheBob9 @castella-cake @DBmaoha @Dinorush @emma-miler @Erlite @F1F7Y @GeckoEidechse @Mauler125 @pg9182 @RoyalBlue1 @uniboi @x3Karma