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Releases: R2Northstar/Northstar

v1.10.9

05 Dec 18:42
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Fixes:
Fix calling TitanEject without arguments crashing server (#538)

Contributors:
@ScureX @H0L0theBard

v1.10.8

04 Dec 22:52
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Changelog:
Update actions to newest version (#371)
Use tagged version of DiscordRPC (#379)
Use tagged version of Navmeshes (#380)

Contributors:
@GeckoEidechse

v1.10.7

20 Nov 00:48
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Fixes:
Fixed Evac Visual and Sound (#466)
Fixed invalid titan soul crash on arm badge (#361)
Halfway decent fix to allow changing of minimap size and zoom midgame (#265)
Restored hud_takesshots functionality to automatically take screenshots of scoreboard (#522)
Fixed ctf Sound Events and Flag Icon (#515)
Add datatables (dumped from rpak) (#517)
Better Decloaking Check to Support Modding (#514)

Contributors:
@BobTheBob9 @DBmaoha @Dinorush @JMM889901

v1.10.6

12 Nov 21:46
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Fixes:
Hide and seek crash fix (#488)
Fixed server crash from demigod setting health over max health. (#509)
Fixed SuddenDeath Based Modes Stuck (#496)
Fixed EarnMeter OverDrive not reset after player died (#486)
Allow MP server scripts to compile with -dev or developer 1 (#492)
Added CUSTOMIZE_LOADOUT achievement (#489)
Added Callsign Event for Core Earned And Titan Kill (#495)
Added Music and Dialogue Event (#469)

Contributors:
@ASpoonPlaysGames @BobTheBob9 @catornot @DBmaoha @Erlite @uniboi

v1.10.5

06 Nov 02:07
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Fixes:
Fix player count in server presence (#322, #323)

Contributors:
@emma-miler

v1.10.4

03 Nov 21:07
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Fixes:
Fix status hooks (#316)

Contributors:
@BobTheBob9

v1.10.3

01 Nov 21:44
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Fixes:
Remove dev-only flag from save_enable (#315)

Contributors:
@H0L0theBard

v1.10.2

28 Oct 00:49
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Fixes:
Fix invalid name check (#307)
Improve authentication flow (#306)

Contributors:
@emma-miler @RoyalBlue1

v1.10.1

26 Oct 22:40
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Fixes:
Fix typo in ConVar::SetValue( const char* ) (#296)
Change accidentally broken m_UID offset (#301)
Fix reading of cvar net_data_block_enabled (#302)

Contributors:
@BobTheBob9

v1.10.0

22 Oct 21:42
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SpeedyRecklessAlbatross-size_restricted

snapshot0014

Features:
Implemented JSON into the SquirrelVM (#172, #222)
Serverside RUI (#435)
Update "The Hidden" to make use of Serverside RUI (#455)
Add functions to allow for custom damage source IDs (#311)
Change modlist interface (#401, #510)
Allow rpaks to use starpaks that are in the mod's folder (#279)

Changes:
Big refactor (#171)
Standardise concommand func naming in C++ (#277)
Use refactor's updated miscserverscript defs (#519)

Fixes:
Remove potentially clashing define (#235)
Refuse noclipping while player is setparented (#487)
Add missing translations (#508)
Update Japanese Translation (#499 )
Fixed Phase Rewind not behaving well (#505)
Fix crash when final killcam entity becomes invalid (#516)
Added ReaperFall Marks and Reapers' Outlines (#468)
Fix up squirrel sq_getentity defs (0c729c6)
Fixup more cvars (#294)
Updated the localization files

Additional note:
Northstar now has a new masterserver, Atlas, which should be faster, more reliable, return more descriptive error messages, and better handle restarts.

Contributors:
@Alystrasz @ASpoonPlaysGames @BobTheBob9 @castella-cake @DBmaoha @Dinorush @emma-miler @Erlite @F1F7Y @GeckoEidechse @Mauler125 @pg9182 @RoyalBlue1 @uniboi @x3Karma