HUD: add hud_gun[2-8]_frame_hide #952
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10 warnings
Run CMake:
src/cmodel.c#L1050
'=': conversion from 'size_t' to 'int', possible loss of data [D:\a\ezquake-source\ezquake-source\build-msbuild-x64\ezquake.vcxproj]
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Run CMake:
src/sha3.c#L211
'=': conversion from 'size_t' to 'unsigned int', possible loss of data [D:\a\ezquake-source\ezquake-source\build-msbuild-x64\ezquake.vcxproj]
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Run CMake:
src/pr2_cmds.c#L2259
'=': conversion from 'size_t' to 'int', possible loss of data [D:\a\ezquake-source\ezquake-source\build-msbuild-x64\ezquake.vcxproj]
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Run CMake:
src/sv_demo_misc.c#L556
'=': conversion from 'size_t' to 'int', possible loss of data [D:\a\ezquake-source\ezquake-source\build-msbuild-x64\ezquake.vcxproj]
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Run CMake:
src/vm.c#L490
'function': conversion from 'size_t' to 'int', possible loss of data [D:\a\ezquake-source\ezquake-source\build-msbuild-x64\ezquake.vcxproj]
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Run CMake:
src/snd_voip.c#L192
'type cast': pointer truncation from 'void *' to 'SDL_AudioDeviceID' [D:\a\ezquake-source\ezquake-source\build-msbuild-x64\ezquake.vcxproj]
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Run CMake:
src/snd_voip.c#L199
'type cast': pointer truncation from 'void *' to 'SDL_AudioDeviceID' [D:\a\ezquake-source\ezquake-source\build-msbuild-x64\ezquake.vcxproj]
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Run CMake:
src/snd_voip.c#L206
'type cast': pointer truncation from 'void *' to 'SDL_AudioDeviceID' [D:\a\ezquake-source\ezquake-source\build-msbuild-x64\ezquake.vcxproj]
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Run CMake:
src/snd_voip.c#L215
'type cast': pointer truncation from 'void *' to 'SDL_AudioDeviceID' [D:\a\ezquake-source\ezquake-source\build-msbuild-x64\ezquake.vcxproj]
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Run CMake:
src/snd_voip.c#L341
'type cast': conversion from 'int' to 'void *' of greater size [D:\a\ezquake-source\ezquake-source\build-msbuild-x64\ezquake.vcxproj]
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