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RENDERER: Add FXAA option. #548

RENDERER: Add FXAA option.

RENDERER: Add FXAA option. #548

Triggered via pull request October 30, 2024 10:24
@dsvenssondsvensson
synchronize #959
qw-ctf:fxaa
Status Success
Total duration 4m 40s
Artifacts 3

build-targets.yml

on: pull_request
Matrix: macos-build
Matrix: appimage-build
macos-universal
15s
macos-universal
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18 warnings
macos-build (arm64): src/sv_mod_frags.c#L181
passing 'const PCRE2_UCHAR8 **' (aka 'const unsigned char **') to parameter of type 'PCRE2_UCHAR8 **' (aka 'unsigned char **') discards qualifiers in nested pointer types [-Wincompatible-pointer-types-discards-qualifiers]
macos-build (arm64): src/snd_mem.c#L679
passing 'const byte *' (aka 'const unsigned char *') to parameter of type 'const char *' converts between pointers to integer types where one is of the unique plain 'char' type and the other is not [-Wpointer-sign]
macos-build (arm64): src/snd_mem.c#L679
passing 'const byte *' (aka 'const unsigned char *') to parameter of type 'const char *' converts between pointers to integer types where one is of the unique plain 'char' type and the other is not [-Wpointer-sign]
macos-build (arm64): src/gl_misc.c#L86
declaration does not declare anything [-Wmissing-declarations]
macos-build (x64): src/sv_mod_frags.c#L181
passing 'const PCRE2_UCHAR8 **' (aka 'const unsigned char **') to parameter of type 'PCRE2_UCHAR8 **' (aka 'unsigned char **') discards qualifiers in nested pointer types [-Wincompatible-pointer-types-discards-qualifiers]
macos-build (x64): src/snd_mem.c#L679
passing 'const byte *' (aka 'const unsigned char *') to parameter of type 'const char *' converts between pointers to integer types where one is of the unique plain 'char' type and the other is not [-Wpointer-sign]
macos-build (x64): src/snd_mem.c#L679
passing 'const byte *' (aka 'const unsigned char *') to parameter of type 'const char *' converts between pointers to integer types where one is of the unique plain 'char' type and the other is not [-Wpointer-sign]
macos-build (x64): src/gl_misc.c#L86
declaration does not declare anything [-Wmissing-declarations]
windows-build: src/cmodel.c#L1050
'=': conversion from 'size_t' to 'int', possible loss of data [D:\a\ezquake-source\ezquake-source\build-msbuild-x64\ezquake.vcxproj]
windows-build: src/sha3.c#L211
'=': conversion from 'size_t' to 'unsigned int', possible loss of data [D:\a\ezquake-source\ezquake-source\build-msbuild-x64\ezquake.vcxproj]
windows-build: src/pr2_cmds.c#L2259
'=': conversion from 'size_t' to 'int', possible loss of data [D:\a\ezquake-source\ezquake-source\build-msbuild-x64\ezquake.vcxproj]
windows-build: src/sv_demo_misc.c#L556
'=': conversion from 'size_t' to 'int', possible loss of data [D:\a\ezquake-source\ezquake-source\build-msbuild-x64\ezquake.vcxproj]
windows-build: src/vm.c#L490
'function': conversion from 'size_t' to 'int', possible loss of data [D:\a\ezquake-source\ezquake-source\build-msbuild-x64\ezquake.vcxproj]
windows-build: src/snd_voip.c#L192
'type cast': pointer truncation from 'void *' to 'SDL_AudioDeviceID' [D:\a\ezquake-source\ezquake-source\build-msbuild-x64\ezquake.vcxproj]
windows-build: src/snd_voip.c#L199
'type cast': pointer truncation from 'void *' to 'SDL_AudioDeviceID' [D:\a\ezquake-source\ezquake-source\build-msbuild-x64\ezquake.vcxproj]
windows-build: src/snd_voip.c#L206
'type cast': pointer truncation from 'void *' to 'SDL_AudioDeviceID' [D:\a\ezquake-source\ezquake-source\build-msbuild-x64\ezquake.vcxproj]
windows-build: src/snd_voip.c#L215
'type cast': pointer truncation from 'void *' to 'SDL_AudioDeviceID' [D:\a\ezquake-source\ezquake-source\build-msbuild-x64\ezquake.vcxproj]
windows-build: src/snd_voip.c#L341
'type cast': conversion from 'int' to 'void *' of greater size [D:\a\ezquake-source\ezquake-source\build-msbuild-x64\ezquake.vcxproj]

Artifacts

Produced during runtime
Name Size
ezQuake-macOS
7.72 MB
linux-x86_64-AppImage
94.1 MB
windows-multi-x64
4.01 MB