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update docs to latest build
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granny committed May 7, 2024

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granny granny
1 parent c3bbcd3 commit 22ae5d2
Showing 4 changed files with 17 additions and 13 deletions.
2 changes: 1 addition & 1 deletion base.py
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@@ -11,7 +11,7 @@
PROJECT = {
'owner': 'PurpurMC',
'repo': 'Purpur',
'branch': 'ver/1.20.2'
'branch': 'ver/1.20.6'
}


6 changes: 3 additions & 3 deletions mkdocs.yml
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@@ -94,10 +94,10 @@ extra:
javadoc: https://purpurmc.org/javadoc
downloads: https://purpurmc.org/downloads
source: https://github.com/PurpurMC/Purpur
version: 1.20.4
version: 1.20.6
build:
number: 2152
commit: 642956f
number: 2188
commit: a398e71
purpur_extras:
downloads: https://modrinth.com/plugin/purpurextras/versions
source: https://github.com/PurpurMC/PurpurExtras
17 changes: 9 additions & 8 deletions mkdocs/purpur/configuration.md
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@@ -2483,6 +2483,10 @@ based on the world difficulty. [Read more here]({{ project.source }}/blob/61fc0a
* ##### always-drop-exp
- **default**: false
- **description**: Set to true if this mob should always drop experience
* ##### avoid-rabbits
- **default**: false
- **description**: Set to true if this mob should avoid rabbits, similar to how creepers avoid cats

#### pig
* ##### ridable
- **default**: false
@@ -3427,12 +3431,6 @@ Requires the [`purpur.drop.spawners`](permissions#purpurdropspawners) and [`purp
* ##### burp-delay
- **default**: 10
- **description**: Amount of ticks to delay sound; `burp-when-full` option must be enabled
* ##### portal-wait-time
- **default**: 80
- **description**: Amount of ticks to wait before letting the player teleport through the portal
* ##### creative-portal-wait-time
- **default**: 1
- **description**: Amount of ticks to wait before letting the creative player teleport through the portal
* ##### curse-of-binding
* ###### remove-with-weakness
- **default**: false
@@ -3636,9 +3634,12 @@ Requires the [`purpur.drop.spawners`](permissions#purpurdropspawners) and [`purp
#### entities-can-use-portals
- **default**: true
- **description**: Set to false to stop entities from being able to use portals
#### persistent-tileentity-display-names-and-lore
#### persistent-tileentity-display-name
- **default**: true
- **description**: Set to false to disable TE's display names being persistant after breaking (ex. named custom player heads stop retaining their name)
#### persistent-tileentity-lore
- **default**: false
- **description**: Set to true to make TE's display names and lores persist after breaking (ex. named custom player heads retain their name)
- **description**: Set to true to make TE's lores persist after breaking (ex. custom player heads with lore will retain their lore)
#### persistent-droppable-entity-display-names
- **default**: true
- **description**: Set to true to make entity's display names and lores persist after breaking (ex. named armor stands retain their name)
5 changes: 4 additions & 1 deletion mkdocs/purpur/permissions.md
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@@ -130,10 +130,13 @@ Requires enabling [`sign.allow-colors`](configuration#sign) in purpur.yml

- Allows players to use the magic/obfuscated style code on signs

## purpur.book.color.edit
- Allows players to use the legacy (`&a`) color codes in books which update when the book is closed

## purpur.book.color.sign
Hex colors only register once a book has been signed

- Allows players to use the legacy and hex color codes in books which update after the book is signed
- Allows players to use the legacy (`&a`) and hex (`&#AAAAAA`) color codes in books which update after the book is signed

## purpur.anvil.color
Requires enabling [`anvil.allow-colors`](configuration#allow-colors_1) in purpur.yml

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