Skip to content

Commit

Permalink
fix quickscan issue
Browse files Browse the repository at this point in the history
  • Loading branch information
Ryddag committed Oct 5, 2019
1 parent 2899730 commit ad51504
Show file tree
Hide file tree
Showing 2 changed files with 10 additions and 1 deletion.
9 changes: 8 additions & 1 deletion CHANGELOG.md
Original file line number Diff line number Diff line change
@@ -1,5 +1,13 @@
# Change Log

## [v2.1.1.0](https://github.com/ProjectCeleste/Celeste_Launcher/tree/v2.1.1.0) (2019-10-05)

[Full Changelog](https://github.com/ProjectCeleste/Celeste_Launcher/compare/v2.1.0.0...v2.1.1.0)

**Bug Fix:**

- Fix issue with "Quick Scan" not beeing initialized.

## [v2.1.0.0](https://github.com/ProjectCeleste/Celeste_Launcher/tree/v2.1.0.0) (2019-10-05)

[Full Changelog](https://github.com/ProjectCeleste/Celeste_Launcher/compare/v2.0.8.0...v2.1.0.0)
Expand All @@ -11,7 +19,6 @@
- Add "Download Boost" (you need to check the box to enable it before run an scan and enjoy faster game update).
- File check execution speed has been improved (avg. 3x faster).


## [v2.0.8.0](https://github.com/ProjectCeleste/Celeste_Launcher/tree/v2.0.8.0) (2019-05-20)

[Full Changelog](https://github.com/ProjectCeleste/Celeste_Launcher/compare/v2.0.7.0...v2.0.8.0)
Expand Down
2 changes: 2 additions & 0 deletions Celeste_Launcher_Gui/Forms/MainForm.cs
Original file line number Diff line number Diff line change
Expand Up @@ -479,6 +479,8 @@ public static async void StartGame(bool isOffline = false)

using (var gameScannner = new GameScannnerManager(gameFilePath, Program.UserConfig.IsSteamVersion))
{
await gameScannner.InitializeFromCelesteManifest();

retry:
if (!await gameScannner.Scan(true))
{
Expand Down

0 comments on commit ad51504

Please sign in to comment.