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0.2.22

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@mastercoms mastercoms released this 22 May 17:32
  • Updated PyInstaller to v4.2 & v4.3:
    • Notably, this release reduces false-positive detection from anti-virus software by setting EXE checksums, and comes with various performance improvements
  • Improved Git Credential Manager Core update detection to detect and help resolve a variety of installation setups which prevent it from working properly
  • Only check if UE4 is running when needed
  • Improved UE4 check to only check for project's engine instead of any running UE4 instance
  • Removed support for cleaning up watchman
  • Various clean up to infrastructure including scripts, docs, requirements, and imports
  • Added project.autosync user config setting, which allows to force on pulling even when not on artist branch
  • Fixed .md5 file not being synced properly for partial updates
  • Fixed engine free space check not showing the correct required space and fixed various formatting errors for sizes
  • Fixed engine free space check happening even when engine would not be downloaded
  • Increased engine free space requirements
  • Fixed a crash when the UE4 editor config does not exist
  • Moved to autostashing on pull, to prevent various state issues
  • Fixed repo being synced when it was up to date
  • Added config for ue4v bundles
  • Fixed a case where the credential username could be invalid or not retrieved successfully
  • Enforced self locked files to be writeable, and non-self locked files to be read only
  • Added support for stdin on Linux
  • Removed drm-wrap from dispatch tools, as we integrate DRM into the game code
  • Added usage for Git 2.31 background maintenance
  • Added usage for Microsoft Git update-microsoft-git to update Git
  • Added support for the latest GCM version (out of beta!)