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Added the game project Tic-Tac-Toe, made in cpp
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#include<bits/stdc++.h> | ||
using namespace std; | ||
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char square[10] = {'0','1','2','3','4','5','6','7','8','9'}; | ||
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int checkwin() | ||
{ | ||
if (square[1] == square[2] && square[2] == square[3]) | ||
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return 1; | ||
else if (square[4] == square[5] && square[5] == square[6]) | ||
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return 1; | ||
else if (square[7] == square[8] && square[8] == square[9]) | ||
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return 1; | ||
else if (square[1] == square[4] && square[4] == square[7]) | ||
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return 1; | ||
else if (square[2] == square[5] && square[5] == square[8]) | ||
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return 1; | ||
else if (square[3] == square[6] && square[6] == square[9]) | ||
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return 1; | ||
else if (square[1] == square[5] && square[5] == square[9]) | ||
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return 1; | ||
else if (square[3] == square[5] && square[5] == square[7]) | ||
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return 1; | ||
else if (square[1] != '1' && square[2] != '2' && square[3] != '3' | ||
&& square[4] != '4' && square[5] != '5' && square[6] != '6' | ||
&& square[7] != '7' && square[8] != '8' && square[9] != '9') | ||
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return 0; | ||
else | ||
return -1; | ||
} | ||
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void board() | ||
{ | ||
system("cls"); | ||
cout << "\n\n\tTic Tac Toe\n\n"; | ||
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cout << "Player 1 (X) - Player 2 (O)" << endl << endl; | ||
cout << endl; | ||
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cout << " | | " << endl; | ||
cout << " " << square[1] << " | " << square[2] << " | " << square[3] << endl; | ||
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cout << "_____|_____|_____" << endl; | ||
cout << " | | " << endl; | ||
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cout << " " << square[4] << " | " << square[5] << " | " << square[6] << endl; | ||
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cout << "_____|_____|_____" << endl; | ||
cout << " | | " << endl; | ||
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cout << " " << square[7] << " | " << square[8] << " | " << square[9] << endl; | ||
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cout << " | | " << endl << endl; | ||
} | ||
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int main() | ||
{ | ||
int player = 1,i,choice; | ||
char mark; | ||
do | ||
{ | ||
board(); | ||
player=(player%2)?1:2; | ||
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cout << "Player " << player << ", enter a number: "; | ||
cin >> choice; | ||
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mark=(player == 1) ? 'X' : 'O'; | ||
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if (choice == 1 && square[1] == '1') | ||
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square[1] = mark; | ||
else if (choice == 2 && square[2] == '2') | ||
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square[2] = mark; | ||
else if (choice == 3 && square[3] == '3') | ||
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square[3] = mark; | ||
else if (choice == 4 && square[4] == '4') | ||
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square[4] = mark; | ||
else if (choice == 5 && square[5] == '5') | ||
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square[5] = mark; | ||
else if (choice == 6 && square[6] == '6') | ||
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square[6] = mark; | ||
else if (choice == 7 && square[7] == '7') | ||
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square[7] = mark; | ||
else if (choice == 8 && square[8] == '8') | ||
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square[8] = mark; | ||
else if (choice == 9 && square[9] == '9') | ||
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square[9] = mark; | ||
else | ||
{ | ||
cout<<"Wrong move buddy"; | ||
player--; | ||
cin.ignore(); | ||
cin.get(); | ||
} | ||
i=checkwin(); | ||
player++; | ||
}while(i==-1); | ||
board(); | ||
if(i==1) | ||
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cout<<"==>\aPlayer "<<--player<<" wins"; | ||
else | ||
cout<<"==>\aGame draw"; | ||
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cin.ignore(); | ||
cin.get(); | ||
return 0; | ||
} |