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Add bedrock 1.21.20 protocol data (#902)
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* Add bedrock 1.21.20 protocol data

* Update bedrock-ci.yml

* Update bedrock-ci.yml

* Update README.md
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extremeheat committed Aug 18, 2024
1 parent 979825a commit 854446e
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Showing 15 changed files with 19,256 additions and 9 deletions.
2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -10,7 +10,7 @@ Language independent module providing minecraft data for minecraft clients, serv
Supports
* Minecraft PC version 0.30c (classic), 1.7.10, 1.8.8, 1.9 (15w40b, 1.9, 1.9.1-pre2, 1.9.2, 1.9.4),
1.10 (16w20a, 1.10-pre1, 1.10, 1.10.1, 1.10.2), 1.11 (16w35a, 1.11, 1.11.2), 1.12 (17w15a, 17w18b, 1.12-pre4, 1.12, 1.12.1, 1.12.2), 1.13 (17w50a, 1.13, 1.13.1, 1.13.2-pre1, 1.13.2-pre2, 1.13.2), 1.14 (1.14, 1.14.1, 1.14.3, 1.14.4), 1.15 (1.15, 1.15.1, 1.15.2), 1.16 (20w13b, 20w14a, 1.16-rc1, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5), 1.17, 1.17.1, 1.18 (1.18, 1.18.1, 1.18.2), 1.19 (1.19, 1.19.2, 1.19.3, 1.19.4), 1.20 (1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4)
* Minecraft bedrock version 0.14, 0.15, 1.0, 1.16.201, 1.16.210, 1.16.220, 1.17.0, 1.17.10, 1.17.30, 1.17.40, 1.18.0, 1.18.11, 1.18.30, 1.19.1, 1.19.10, 1.19.20, 1.19.21, 1.19.30, 1.19.40, 1.19.50, 1.19.60, 1.19.62, 1.19.63, 1.19.70, 1.19.80, 1.20.0, 1.20.10, 1.20.30, 1.20.40, 1.20.50, 1.20.61, 1.20.71, 1.20.80, 1.21.0, 1.21.2
* Minecraft bedrock version 0.14, 0.15, 1.0, 1.16.201, 1.16.210, 1.16.220, 1.17.0, 1.17.10, 1.17.30, 1.17.40, 1.18.0, 1.18.11, 1.18.30, 1.19.1, 1.19.10, 1.19.20, 1.19.21, 1.19.30, 1.19.40, 1.19.50, 1.19.60, 1.19.62, 1.19.63, 1.19.70, 1.19.80, 1.20.0, 1.20.10, 1.20.30, 1.20.40, 1.20.50, 1.20.61, 1.20.71, 1.20.80, 1.21.0, 1.21.2, 1.21.20


## Wrappers
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3 changes: 3 additions & 0 deletions data/bedrock/1.20.80/proto.yml
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Expand Up @@ -3406,6 +3406,9 @@ packet_player_fog:
packet_correct_player_move_prediction:
!id: 0xa1
!bound: client
prediction_type: u8 =>
- player
- vehicle
# Position is the position that the player is supposed to be at at the tick written in the field below.
# The client will change its current position based on movement after that tick starting from the
# Position.
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13 changes: 13 additions & 0 deletions data/bedrock/1.20.80/protocol.json
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Expand Up @@ -10689,6 +10689,19 @@
"packet_correct_player_move_prediction": [
"container",
[
{
"name": "prediction_type",
"type": [
"mapper",
{
"type": "u8",
"mappings": {
"0": "player",
"1": "vehicle"
}
}
]
},
{
"name": "position",
"type": "vec3f"
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3 changes: 3 additions & 0 deletions data/bedrock/1.21.0/proto.yml
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Expand Up @@ -3418,6 +3418,9 @@ packet_player_fog:
packet_correct_player_move_prediction:
!id: 0xa1
!bound: client
prediction_type: u8 =>
- player
- vehicle
# Position is the position that the player is supposed to be at at the tick written in the field below.
# The client will change its current position based on movement after that tick starting from the
# Position.
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13 changes: 13 additions & 0 deletions data/bedrock/1.21.0/protocol.json
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Expand Up @@ -10783,6 +10783,19 @@
"packet_correct_player_move_prediction": [
"container",
[
{
"name": "prediction_type",
"type": [
"mapper",
{
"type": "u8",
"mappings": {
"0": "player",
"1": "vehicle"
}
}
]
},
{
"name": "position",
"type": "vec3f"
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