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#!/bin/bash | ||
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XDG_DATA_HOME=${XDG_DATA_HOME:-$HOME/.local/share} | ||
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if [ -d "/opt/system/Tools/PortMaster/" ]; then | ||
controlfolder="/opt/system/Tools/PortMaster" | ||
elif [ -d "/opt/tools/PortMaster/" ]; then | ||
controlfolder="/opt/tools/PortMaster" | ||
elif [ -d "$XDG_DATA_HOME/PortMaster/" ]; then | ||
controlfolder="$XDG_DATA_HOME/PortMaster" | ||
else | ||
controlfolder="/roms/ports/PortMaster" | ||
fi | ||
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source $controlfolder/control.txt | ||
export PORT_32BIT="Y" | ||
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get_controls | ||
[ -f "${controlfolder}/mod_${CFW_NAME}.txt" ] && source "${controlfolder}/mod_${CFW_NAME}.txt" | ||
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GAMEDIR="/$directory/ports/gravityblocks" | ||
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# We log the execution of the script into log.txt | ||
> "$GAMEDIR/log.txt" && exec > >(tee "$GAMEDIR/log.txt") 2>&1 | ||
$ESUDO chmod +x $GAMEDIR/gmloader | ||
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cd "$GAMEDIR" | ||
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# Exports | ||
export LD_LIBRARY_PATH="/usr/lib32:$GAMEDIR/lib:$LD_LIBRARY_PATH" | ||
export GMLOADER_DEPTH_DISABLE=0 | ||
export GMLOADER_PLATFORM="os_windows" | ||
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$GPTOKEYB "gmloader" -c "gravityblocks.gptk" & | ||
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pm_platform_helper "$GAMEDIR/gmloader" | ||
./gmloader gravityblocks.port | ||
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pm_finish |
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## Notes | ||
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Thanks to Soultie for making this game and allowing us to host it. Check the game's page at [Itch](https://soultie.itch.io/gravity-blocks-ludum-dare-51) | ||
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## Controls | ||
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| Button | Action | | ||
|--|--| | ||
|DPAD / LEFT STICK|Movement| | ||
|A/B|Jump| | ||
|Start|Pause| | ||
|Select|Quit (on pause menu)| | ||
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<?xml version="1.0" encoding="utf-8"?> | ||
<gameList> | ||
<game> | ||
<path>./Gravity Blocks.sh</path> | ||
<name>Gravity Blocks</name> | ||
<desc>Arcade style game where you collect coins and don't get smashed. | ||
Made in only 7 hours for Ludum Dare 51! It wouldn't have taken so long, but I had beer with me.</desc> | ||
<releasedate>20221008T000000</releasedate> | ||
<developer>Soultie</developer> | ||
<publisher>Soultie</publisher> | ||
<genre>Arcade</genre> | ||
<image>./gravityblocks/screenshot.png</image> | ||
</game> | ||
</gameList> |
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back = esc | ||
start = enter | ||
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a = space | ||
b = space | ||
x = \" | ||
y = \" | ||
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r1 = \" | ||
l1 = \" | ||
r2 = \" | ||
l2 = \" | ||
r3 = \" | ||
l3 = \" | ||
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up = w | ||
down = s | ||
left = a | ||
right = d | ||
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left_analog_up = w | ||
left_analog_down = s | ||
left_analog_left = a | ||
left_analog_right = d | ||
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right_analog_up = \" | ||
right_analog_down = \" | ||
right_analog_left = \" | ||
right_analog_right = \" |
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