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Merge pull request #787 from MadShmupper/Frogger-2
Add New Port Frogger 2
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#!/bin/bash | ||
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XDG_DATA_HOME=${XDG_DATA_HOME:-$HOME/.local/share} | ||
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if [ -d "/opt/system/Tools/PortMaster/" ]; then | ||
controlfolder="/opt/system/Tools/PortMaster" | ||
elif [ -d "/opt/tools/PortMaster/" ]; then | ||
controlfolder="/opt/tools/PortMaster" | ||
elif [ -d "$XDG_DATA_HOME/PortMaster/" ]; then | ||
controlfolder="$XDG_DATA_HOME/PortMaster" | ||
else | ||
controlfolder="/roms/ports/PortMaster" | ||
fi | ||
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source $controlfolder/control.txt | ||
export PORT_32BIT="Y" | ||
[ -f "${controlfolder}/mod_${CFW_NAME}.txt" ] && source "${controlfolder}/mod_${CFW_NAME}.txt" | ||
get_controls | ||
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GAMEDIR="/$directory/ports/frogger2" | ||
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export LD_LIBRARY_PATH="/usr/lib32:$GAMEDIR/libs:$LD_LIBRARY_PATH" | ||
export GMLOADER_DEPTH_DISABLE=1 | ||
export GMLOADER_SAVEDIR="$GAMEDIR/gamedata/" | ||
export GMLOADER_PLATFORM="os_linux" | ||
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cd "$GAMEDIR" | ||
> "$GAMEDIR/log.txt" && exec > >(tee "$GAMEDIR/log.txt") 2>&1 | ||
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# Check if .exe exists | ||
if [ -f "./gamedata/Frogger 2 (GMS).exe" ]; then | ||
# Extract its contents in place using 7zzs | ||
./libs/7zzs x "./gamedata/Frogger 2 (GMS).exe" -o"./gamedata/" | ||
fi | ||
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# Array of files to remove | ||
files_to_remove=("./gamedata/Frogger2FinalgmkPC.exe" | ||
"./gamedata/Frogger 2 (GMS).exe" | ||
"./gamedata/D3DX9_43.dll" | ||
"./gamedata/options.ini" | ||
"./gamedata/gmsched.dll") | ||
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# Loop through each file and remove it | ||
for file in "${files_to_remove[@]}"; do rm -f "$file" | ||
done | ||
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# Check if "data.win" exists and its MD5 checksum matches the specified value then apply patch | ||
if [ -f "gamedata/data.win" ]; then | ||
checksum=$(md5sum "gamedata/data.win" | awk '{print $1}') | ||
if [ "$checksum" = "2c5167c1a7e603e36e937e2218580802" ]; then | ||
$ESUDO $controlfolder/xdelta3 -d -s "gamedata/data.win" -f "./patch/patch.xdelta3" "gamedata/game.droid" && \ | ||
rm "gamedata/data.win" | ||
fi | ||
fi | ||
[ -f "./gamedata/data.win" ] && mv gamedata/data.win gamedata/game.droid | ||
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$GPTOKEYB "gmloader" -c "./frogger2.gptk" & | ||
echo "Loading, please wait... " > /dev/tty0 | ||
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$ESUDO chmod +x "$GAMEDIR/gmloader" | ||
pm_platform_helper "$GAMEDIR/gmloader" | ||
./gmloader frogger2.apk | ||
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pm_finish |
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## Notes | ||
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Huge thank you to [Ryan Silberman](https://ryan-silberman.itch.io/frogger2) for creating this fantastic fan re-make of a childhood classic that we all know and love! Special thanks to each person who tested this port! | ||
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## Controls | ||
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| Button | Action | | ||
|--|--| | ||
|dpad|move player1| | ||
|left analog|move player1| | ||
|right analog|move player1 or player2 if co-op| | ||
|A button|Start/select options| | ||
|Start button|Start/select options| | ||
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7-Zip for Linux and macOS | ||
~~~~~~~~~~~~~~~~~~~~~~~~~ | ||
License for use and distribution | ||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | ||
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7-Zip Copyright (C) 1999-2024 Igor Pavlov. | ||
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The licenses for 7zz and 7zzs files are: | ||
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- The "GNU LGPL" as main license for most of the code | ||
- The "GNU LGPL" with "unRAR license restriction" for some code | ||
- The "BSD 3-clause License" for some code | ||
- The "BSD 2-clause License" for some code | ||
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Redistributions in binary form must reproduce related license information from this file. | ||
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Note: | ||
You can use 7-Zip on any computer, including a computer in a commercial | ||
organization. You don't need to register or pay for 7-Zip. | ||
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GNU LGPL information | ||
-------------------- | ||
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This library is free software; you can redistribute it and/or | ||
modify it under the terms of the GNU Lesser General Public | ||
License as published by the Free Software Foundation; either | ||
version 2.1 of the License, or (at your option) any later version. | ||
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This library is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||
Lesser General Public License for more details. | ||
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You can receive a copy of the GNU Lesser General Public License from | ||
http://www.gnu.org/ | ||
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BSD 3-clause License in 7-Zip code | ||
---------------------------------- | ||
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The "BSD 3-clause License" is used for the following code in 7z.dll | ||
1) LZFSE data decompression. | ||
That code was derived from the code in the "LZFSE compression library" developed by Apple Inc, | ||
that also uses the "BSD 3-clause License". | ||
2) ZSTD data decompression. | ||
that code was developed using original zstd decoder code as reference code. | ||
The original zstd decoder code was developed by Facebook Inc, | ||
that also uses the "BSD 3-clause License". | ||
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Copyright (c) 2015-2016, Apple Inc. All rights reserved. | ||
Copyright (c) Facebook, Inc. All rights reserved. | ||
Copyright (c) 2023-2024 Igor Pavlov. | ||
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Text of the "BSD 3-clause License" | ||
---------------------------------- | ||
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Redistribution and use in source and binary forms, with or without modification, | ||
are permitted provided that the following conditions are met: | ||
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1. Redistributions of source code must retain the above copyright notice, this | ||
list of conditions and the following disclaimer. | ||
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2. Redistributions in binary form must reproduce the above copyright notice, | ||
this list of conditions and the following disclaimer in the documentation | ||
and/or other materials provided with the distribution. | ||
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3. Neither the name of the copyright holder nor the names of its contributors may | ||
be used to endorse or promote products derived from this software without | ||
specific prior written permission. | ||
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND | ||
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR | ||
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON | ||
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
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--- | ||
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BSD 2-clause License in 7-Zip code | ||
---------------------------------- | ||
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The "BSD 2-clause License" is used for the XXH64 code in 7-Zip. | ||
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XXH64 code in 7-Zip was derived from the original XXH64 code developed by Yann Collet. | ||
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Copyright (c) 2012-2021 Yann Collet. | ||
Copyright (c) 2023-2024 Igor Pavlov. | ||
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Text of the "BSD 2-clause License" | ||
---------------------------------- | ||
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Redistribution and use in source and binary forms, with or without modification, | ||
are permitted provided that the following conditions are met: | ||
|
||
1. Redistributions of source code must retain the above copyright notice, this | ||
list of conditions and the following disclaimer. | ||
|
||
2. Redistributions in binary form must reproduce the above copyright notice, | ||
this list of conditions and the following disclaimer in the documentation | ||
and/or other materials provided with the distribution. | ||
|
||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND | ||
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR | ||
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON | ||
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
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--- | ||
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unRAR license restriction | ||
------------------------- | ||
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The decompression engine for RAR archives was developed using source | ||
code of unRAR program. | ||
All copyrights to original unRAR code are owned by Alexander Roshal. | ||
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The license for original unRAR code has the following restriction: | ||
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The unRAR sources cannot be used to re-create the RAR compression algorithm, | ||
which is proprietary. Distribution of modified unRAR sources in separate form | ||
or as a part of other software is permitted, provided that it is clearly | ||
stated in the documentation and source comments that the code may | ||
not be used to develop a RAR (WinRAR) compatible archiver. | ||
|
||
-- |
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start = enter | ||
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up = up | ||
down = down | ||
left = left | ||
right = right | ||
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right_analog_up = up | ||
right_analog_down = down | ||
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a = enter | ||
b = \" | ||
x = \" | ||
y = \" |
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<?xml version="1.0" encoding="utf-8"?> | ||
<gameList> | ||
<game> | ||
<path>./Frogger 2.sh</path> | ||
<name>Frogger 2</name> | ||
<desc>Play as Frogger or Lillie Frog as they conquer 32 stages to rescue the missing frog children. A full-blown fan remake of the Game Boy Color version of Frogger 2!</desc> | ||
<releasedate>20220707T000000</releasedate> | ||
<developer>Ryan Silberman</developer> | ||
<publisher>Ryan Silberman</publisher> | ||
<genre>Arcade</genre> | ||
<image>./frogger2/cover.jpg</image> | ||
</game> | ||
</gameList> |
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{ | ||
"version": 3, | ||
"name": "frogger2.zip", | ||
"items": [ | ||
"Frogger 2.sh", | ||
"frogger2" | ||
], | ||
"items_opt": [], | ||
"attr": { | ||
"title": "Frogger 2", | ||
"porter": [ | ||
"MadShmupper" | ||
], | ||
"desc": "A full-blown fan remake of the Game Boy Color version of Frogger 2! Play as Frogger or Lillie Frog as they conquer 32 stages to rescue the missing frog children.", | ||
"desc_md": null, | ||
"inst": "Download at itch.io https://ryan-silberman.itch.io/frogger2 and place the Frogger 2 (GMS).exe into the gamedata folder.", | ||
"inst_md": "Download at [itch.io](https://ryan-silberman.itch.io/frogger2) and place the Frogger 2 (GMS).exe into the gamedata folder.", | ||
"genres": [ | ||
"arcade" | ||
], | ||
"image": null, | ||
"rtr": false, | ||
"exp": false, | ||
"runtime": null, | ||
"reqs": [], | ||
"arch": [ | ||
"armhf" | ||
] | ||
} | ||
} |
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