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Build 28

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@Metadorius Metadorius released this 15 May 18:50
· 955 commits to develop since this release

Phobos development build 28 is up! Changes compared to build 27:

New:

  • Script Action 124 to 126 for timed Script Action jumps (by FS-21)
  • Trigger Action 505 for Firing SW at specified location (by FS-21)
  • Trigger Action 506 for Firing SW at waypoint (by FS-21)
  • Local warhead screen shaking (by Starkku)
  • Weapon owner detachment (by Starkku)
  • Feedback weapon (by Starkku)
  • TerrainType & ore minimap color customization (by Starkku)
  • Single-color weapon lasers (by Starkku)
  • Customizable projectile trajectory (by secsome)
  • Display damage numbers debug hotkey command (by Starkku)
  • Toggleable display of TransactMoney amounts (by Starkku)
  • Building-provided self-healing customization (by Starkku)
  • Minor adjustments for shields (by Starkku)
  • Building Placement Preview (by Otamaa)

Vanilla fixes:

  • Fixed the bug when reading a map which puts Preview(Pack) after Map lead to the game fail to draw the preview (by secsome)
  • Fixed aircraft & jumpjet units not being affected by speed modifiers (by Starkku)
  • Fixed vehicles (both voxel & SHP) to fully respect Palette (by Starkku)
  • Fixed mind control indicator animations not reappearing on mind controlled objects that are cloaked and then uncloaked (by Starkku)
  • Fixed Nuke carrier and payload weapons not respecting Bright setting on weapon (by Starkku)
  • Fixed buildings not reverting to undamaged graphics when HP was restored above [AudioVisual]->ConditionYellow via SelfHealing (by Starkku)
  • Anim owner is now set for warhead AnimList/SplashList anims and Play Anim at Waypoint trigger animations even if they do not use MakeInfantry/CreateUnit (by Starkku)
  • Fixed jumpjet units being unable to turn to the target when firing from a different direction (by trsdy)

Phobos fixes:

  • Fixed grinding and shield code issues (by Starkku)
  • Improved a few logics in script actions (by FS-21)
  • Fixed RemoveDisguise not working on PermaDisguise infantry (by Starkku)
  • Fixed single-color laser (IsHouseColor, IsSingleColor, LaserTrails) glow falloff to match the vanilla appearance (by Starkku)
  • Fixed a potential cause of crashes concerning shield animations (such in conjunction with cloaking) (by Starkku)
  • Fixed some tooltip text issues (by Starkku, secsome)